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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000961 | Zandronum | [All Projects] Bug | public | 2012-08-08 05:39 | 2017-11-09 20:53 | ||||
Reporter | Tosen | ||||||||
Assigned To | |||||||||
Priority | high | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | unable to reproduce | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000961: Wierd Graphical Error going from Software to OpenGL | ||||||||
Description | I was resetting my .ini in skulltag, and found this odd glitch while i was switching to open gl ingame. | ||||||||
Steps To Reproduce | 1. Go ingame in software mode 2. Go to SetVideoMode and choose OpenGL as the renderer, but don't exit Skulltag 3. Change the resolution under SetVideoMode to anything, and you will immideately see this glitch | ||||||||
Attached Files | ![]() ![]() | ||||||||
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Tosen (reporter) 2012-08-08 05:41 |
Also I noticed if you try to reproduce this but put the resolution at around 320 x 200 or whatever, Skulltag just flat out crashes. |
Dusk (developer) 2012-08-08 07:46 |
Confirmed broken in 1.0, confirmed working in latest gzdoom. Is it broken in gzdoom r323? I can't test that. |
Tosen (reporter) 2012-08-08 15:14 |
Is indeed fixed in 323. |
Edward-san (developer) 2012-08-08 22:45 edited on: 2012-08-08 22:46 |
...I assume you were able to reproduce this with a new clean ini file, right? Weird... does this happen also with other versions of gzdoom which were released after r323? I believe there's something wrong with some of the backported revisions from gzdoom code. |
Balrog (reporter) 2012-08-10 14:04 edited on: 2012-08-10 14:05 |
Confirmed broken with a clean .ini file with the latest 1.0-alpha. What do you mean by r323? Are you referring to the SVN builds on DRDTeam? |
Dusk (developer) 2012-08-10 18:02 |
GZDoom r323 is the GZDoom version the current codebase is based on, aside from the out-of-sequence backports. |
Watermelon (developer) 2014-06-11 21:44 |
Still happen in 2.0? |
Frits (reporter) 2014-06-11 21:54 |
Can't test it, i crashout. 1 Start in softwaremode 2 change to opengl 3 attempt to change resolution and subsequent crash Uploaded report |
Edward-san (developer) 2015-01-16 00:18 |
Somehow I can't reproduce the crash with the latest zandronum revision, neither the glitching out. |
Dusk (developer) 2017-11-09 20:53 |
I can't reproduce this anymore either. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-08-08 05:39 | Tosen | New Issue | |
2012-08-08 05:39 | Tosen | File Added: Screenshot_Doom_20120808_013843.png | |
2012-08-08 05:41 | Tosen | Note Added: 0004320 | |
2012-08-08 07:46 | Dusk | Note Added: 0004321 | |
2012-08-08 07:46 | Dusk | Status | new => feedback |
2012-08-08 15:14 | Tosen | Note Added: 0004326 | |
2012-08-08 15:14 | Tosen | Status | feedback => new |
2012-08-08 22:45 | Edward-san | Note Added: 0004328 | |
2012-08-08 22:46 | Edward-san | Note Edited: 0004328 | View Revisions |
2012-08-08 22:46 | Edward-san | Note Edited: 0004328 | View Revisions |
2012-08-10 14:04 | Balrog | Note Added: 0004339 | |
2012-08-10 14:05 | Balrog | Note Edited: 0004339 | View Revisions |
2012-08-10 18:02 | Dusk | Note Added: 0004341 | |
2014-06-11 21:44 | Watermelon | Note Added: 0009116 | |
2014-06-11 21:44 | Watermelon | Status | new => feedback |
2014-06-11 21:54 | Frits | Note Added: 0009128 | |
2014-06-11 21:54 | Frits | File Added: CrashReport.zip | |
2015-01-16 00:18 | Edward-san | Note Added: 0011398 | |
2017-11-09 20:53 | Dusk | Note Added: 0018847 | |
2017-11-09 20:53 | Dusk | Status | feedback => closed |
2017-11-09 20:53 | Dusk | Resolution | open => unable to reproduce |
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