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IDProjectCategoryView StatusDate SubmittedLast Update
0000953Zandronum[All Projects] Suggestionpublic2012-08-05 16:502024-03-22 04:01
Reporterjwaffe 
Assigned To 
PrioritynoneSeveritytweakReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.0-beta 
Target VersionFixed in Version 
Summary0000953: Ability to choose a key to respawn with compat_instantrespawn, instead of any key
DescriptionI read on the wiki that compat_instantrespawn only responds to the "USE" key to respawn the player, it's actually use and fire -- would it be difficult to make it possible for the player to change that to just use? I've accidentally triggered a respawn quite a few times.

Also, I wonder why alt fire doesn't trigger it as well...
Additional InformationI'm not sure if this was originally a bug or not, because the wiki'http://wiki.skulltag.net/DMFlags [^]' said compat_instantrespawn only responds to use. I can see why people would like fire as an option, so I guess it should stay in as an option at least.
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-  Notes
User avatar (0004270)
jwaffe (reporter)
2012-08-05 16:57

I said "any key" in the title, that should be "use" and "fire", when I first started writing this I thought it was any key.
User avatar (0004272)
Qent (updater)
2012-08-05 17:51
edited on: 2012-08-05 22:43

A +respawn command would be great.

Making the default configuration sane could be tricky.

User avatar (0009141)
Dusk (developer)
2014-06-12 12:36

I'm not sure what to think about this one. IMO compat_instantrespawn should behave like regular respawning as far as keys go...
User avatar (0009178)
jwaffe (reporter)
2014-06-12 23:41

I wasn't aware of cl_respawnonfire when I originally reported this

I highly recommend adding cl_respawnonfire to player setup or something similar
User avatar (0023456)
Ru5tK1ng (updater)
2024-03-22 04:00

Closing since cl_respawnonfire exists.

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- Issue History
Date Modified Username Field Change
2012-08-05 16:50 jwaffe New Issue
2012-08-05 16:57 jwaffe Note Added: 0004270
2012-08-05 17:51 Qent Note Added: 0004272
2012-08-05 22:43 Qent Note Edited: 0004272 View Revisions
2014-06-11 21:43 Watermelon Status new => acknowledged
2014-06-12 12:36 Dusk Note Added: 0009141
2014-06-12 23:41 jwaffe Note Added: 0009178
2024-03-22 04:00 Ru5tK1ng Note Added: 0023456
2024-03-22 04:01 Ru5tK1ng Status acknowledged => closed
2024-03-22 04:01 Ru5tK1ng Resolution open => no change required






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