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IDProjectCategoryView StatusDate SubmittedLast Update
0000082Zandronum[All Projects] Bugpublic2010-10-06 05:482012-02-18 03:41
ReporterEmpyre 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98c 
Target VersionFixed in Version 
Summary0000082: Monsters telefrag players
DescriptionWhen monsters teleport, or are spawned, they telefrag any unfortunate player (or another monster) who is standing in the wrong spot. I first noticed this problem in 98c.
Steps To ReproduceStand in a spot where a monster will teleport to or spawn.
Attached Files

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-  Notes
User avatar (0000280)
Frits (reporter)
2010-10-06 18:05
edited on: 2010-10-06 18:06

Always is not true, I played sunder yesterday and blocked imps from teleporting in, did it a few times and never got telefragged.Neither do i get telefragged when blocking monsters in hr2\hr map31.
I haven't encountered said bug yet.

User avatar (0000282)
Empyre (reporter)
2010-10-07 01:50

It has happened to me when I was playing on the LAN with my own server, or even in single-player. I'll try to find a way to reliably reproduce it, and post it here.

If it is something I am doing wrong, what do I do to stop it?
User avatar (0000290)
Torr Samaho (administrator)
2010-10-08 06:35

Does it happen without any custom wads loaded? Does it happen in GZDoom 323?
User avatar (0002623)
Dusk (developer)
2012-02-17 16:16
edited on: 2012-02-17 16:17

Now that this was bumped, I'd like to note that SVDoom is bugged in this regard - it extends the map30 exception of monster telefrags to all maps. Maybe it is what's causing this?

User avatar (0002627)
Torr Samaho (administrator)
2012-02-18 03:40

> Now that this was bumped

Note that the rules for bug reports are very different than for forum posts. Adding new information to an open bug is always possible, no matter how old that bug is.

> I'd like to note that SVDoom is bugged in this regard - it extends the map30 exception of monster telefrags to all maps.

Sounds like this is the issue. I'm closing this. If it still happens without any custom wads loaded, please create a new report.

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- Issue History
Date Modified Username Field Change
2010-10-06 05:48 Empyre New Issue
2010-10-06 08:39 Anonymous Note Added: 0000278
2010-10-06 11:24 Anonymous Note Deleted: 0000278
2010-10-06 18:05 Frits Note Added: 0000280
2010-10-06 18:06 Frits Note Edited: 0000280 View Revisions
2010-10-06 23:30 Anonymous Note Added: 0000281
2010-10-07 01:50 Empyre Note Added: 0000282
2010-10-07 11:56 Anonymous Note Deleted: 0000281
2010-10-08 06:35 Torr Samaho Note Added: 0000290
2010-10-08 06:35 Torr Samaho Status new => feedback
2012-02-17 16:16 Dusk Note Added: 0002623
2012-02-17 16:17 Dusk Note Edited: 0002623 View Revisions
2012-02-18 03:40 Torr Samaho Note Added: 0002627
2012-02-18 03:41 Torr Samaho Status feedback => closed
2012-02-18 03:41 Torr Samaho Resolution open => no change required
2012-06-09 13:22 Torr Samaho Category General => Bug






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