MantisBT - Zandronum
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0000082Zandronum[All Projects] Bugpublic2010-10-06 05:482012-02-18 03:41
Empyre 
 
normalminoralways
closedno change required 
MicrosoftWindowsXP/Vista/7
98c 
 
0000082: Monsters telefrag players
When monsters teleport, or are spawned, they telefrag any unfortunate player (or another monster) who is standing in the wrong spot. I first noticed this problem in 98c.
Stand in a spot where a monster will teleport to or spawn.
telefrag, teleport
Issue History
2010-10-06 05:48EmpyreNew Issue
2010-10-06 08:39AnonymousNote Added: 0000278
2010-10-06 11:24AnonymousNote Deleted: 0000278
2010-10-06 18:05FritsNote Added: 0000280
2010-10-06 18:06FritsNote Edited: 0000280bug_revision_view_page.php?bugnote_id=280#r117
2010-10-06 23:30AnonymousNote Added: 0000281
2010-10-07 01:50EmpyreNote Added: 0000282
2010-10-07 11:56AnonymousNote Deleted: 0000281
2010-10-08 06:35Torr SamahoNote Added: 0000290
2010-10-08 06:35Torr SamahoStatusnew => feedback
2012-02-17 16:16DuskNote Added: 0002623
2012-02-17 16:17DuskNote Edited: 0002623bug_revision_view_page.php?bugnote_id=2623#r1327
2012-02-18 03:40Torr SamahoNote Added: 0002627
2012-02-18 03:41Torr SamahoStatusfeedback => closed
2012-02-18 03:41Torr SamahoResolutionopen => no change required
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug

Notes
(0000280)
Frits   
2010-10-06 18:05   
(edited on: 2010-10-06 18:06)
Always is not true, I played sunder yesterday and blocked imps from teleporting in, did it a few times and never got telefragged.Neither do i get telefragged when blocking monsters in hr2\hr map31.
I haven't encountered said bug yet.

(0000282)
Empyre   
2010-10-07 01:50   
It has happened to me when I was playing on the LAN with my own server, or even in single-player. I'll try to find a way to reliably reproduce it, and post it here.

If it is something I am doing wrong, what do I do to stop it?
(0000290)
Torr Samaho   
2010-10-08 06:35   
Does it happen without any custom wads loaded? Does it happen in GZDoom 323?
(0002623)
Dusk   
2012-02-17 16:16   
(edited on: 2012-02-17 16:17)
Now that this was bumped, I'd like to note that SVDoom is bugged in this regard - it extends the map30 exception of monster telefrags to all maps. Maybe it is what's causing this?

(0002627)
Torr Samaho   
2012-02-18 03:40   
> Now that this was bumped

Note that the rules for bug reports are very different than for forum posts. Adding new information to an open bug is always possible, no matter how old that bug is.

> I'd like to note that SVDoom is bugged in this regard - it extends the map30 exception of monster telefrags to all maps.

Sounds like this is the issue. I'm closing this. If it still happens without any custom wads loaded, please create a new report.