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IDProjectCategoryView StatusDate SubmittedLast Update
0000753Zandronum[All Projects] Suggestionpublic2012-04-05 16:292018-09-30 19:53
ReporterDevilHunter 
Assigned ToTIHan 
PrioritylowSeveritytweakReproducibilityN/A
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version1.0 
Summary0000753: Snd_AnnouncerVolume - Possible??
DescriptionYea I know, I requested this a LONG time ago, but I don't think it was ever rejected or not. Anyhow, this is pretty self said here. Just make a cvar or varible or whatever to where you can tweak the Announcers Volume.

Simply because Announcers do get a bit loud, it would be nice to tone them down some. I'm trying not to steal ideas from Zdamon but hell, I'm sure others will agree to have this put in.
Steps To ReproduceN/A
Additional InformationIf this did get rejected in the past, You can delete this. But for some reason, all the Uservoice Requests are gone. They don't show, but the numbers in the forum section show up.
Attached Files

- Relationships
duplicate of 0000187closed Slider to adjust announcer volume 
has duplicate 0000884closed A different Channel for Announcer Sounds and new volume bar for it 

-  Notes
User avatar (0003140)
TIHan (reporter)
2012-04-05 20:12

This isn't a bad idea and it's relatively simple. I'll look into it this weekend.
User avatar (0003141)
DevilHunter (reporter)
2012-04-05 20:50

Cool Beans. I hope you know how do do it, not sure how much work it would be, let alone it being hardcoded.
User avatar (0003142)
TIHan (reporter)
2012-04-05 21:11

ANNOUNCER_PlayEntry is what fires when the announcer gets called.
Inside this function, S_Sound( CHAN_VOICE, sound, 1, ATTN_NONE ); gets called to actually play the announcer sound. The third parameter here is the volume, 1.0 being max. I just need to create a cvar snd_announcervolume, and it would look something like this:

S_Sound( CHAN_VOICE, sound, snd_announcervolume, ATTN_NONE );

Done. ;) I haven't done this yet, but that is proofing it out. I can also very easily put this in the sound options menu and it will operate just like the other volume sliders.
User avatar (0003144)
DevilHunter (reporter)
2012-04-05 22:03

Damn, I feel dumb. That would be great making it a Volume Slider. I can throw that in my config and be happy :p
User avatar (0003145)
Edward-san (developer)
2012-04-05 23:37

I wonder if it would be possible to hear a preview sound when you change the values with the slide...
User avatar (0003148)
DevilHunter (reporter)
2012-04-06 01:09

Not sure how you can do that, unless you make a Test Announcer Selection in SoundOptions, or rather, just make a whole nother sub menu, and have it Test Sounds/Music/Announcer Events like most Old Games allowed you to do.
User avatar (0003150)
TIHan (reporter)
2012-04-06 04:04

Added.
'https://bitbucket.org/TIHan/tst/changeset/1e1911e49714 [^]'
User avatar (0003154)
DevilHunter (reporter)
2012-04-06 08:17

Well, I have no clue how to Compile a Windows Build of Skulltag to Test the Slider/Cvar. If someone could make a guide, that would be nice. One for Vista, and One for XP. Since my XP PC cannot reach the Connection I'm at, I'm using my Dad's Computer, which is using Vista.
User avatar (0003162)
DevilHunter (reporter)
2012-04-07 04:10

It works, now that TIHan made me a build. Works like a Charm. Thanks TIHan :p
User avatar (0003172)
Torr Samaho (administrator)
2012-04-07 14:46

I added the patch but changed the default value of snd_announcervolume to 1. This way people will not start asking why the latest update considerably decreases the announcer volume.

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- Issue History
Date Modified Username Field Change
2012-04-05 16:29 DevilHunter New Issue
2012-04-05 20:12 TIHan Note Added: 0003140
2012-04-05 20:12 TIHan Assigned To => TIHan
2012-04-05 20:12 TIHan Status new => assigned
2012-04-05 20:50 DevilHunter Note Added: 0003141
2012-04-05 21:11 TIHan Note Added: 0003142
2012-04-05 22:03 DevilHunter Note Added: 0003144
2012-04-05 23:37 Edward-san Note Added: 0003145
2012-04-06 01:09 DevilHunter Note Added: 0003148
2012-04-06 04:04 TIHan Note Added: 0003150
2012-04-06 04:04 TIHan Status assigned => feedback
2012-04-06 05:17 unknownna Relationship added duplicate of 0000187
2012-04-06 08:17 DevilHunter Note Added: 0003154
2012-04-06 08:17 DevilHunter Status feedback => assigned
2012-04-06 13:07 TIHan Status assigned => feedback
2012-04-07 04:10 DevilHunter Note Added: 0003162
2012-04-07 04:10 DevilHunter Status feedback => assigned
2012-04-07 06:21 TIHan Status assigned => feedback
2012-04-07 14:46 Torr Samaho Note Added: 0003172
2012-04-07 15:50 TIHan Status feedback => resolved
2012-04-07 15:50 TIHan Fixed in Version => 1.0
2012-04-07 15:50 TIHan Resolution open => fixed
2012-06-16 22:57 Dusk Relationship added has duplicate 0000884
2018-09-30 19:53 Blzut3 Status resolved => closed






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