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IDProjectCategoryView StatusDate SubmittedLast Update
0000736Zandronum[All Projects] Bugpublic2012-03-28 14:312012-09-24 01:35
Reporterunknownna 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version 
Summary0000736: Client thinks that bots/players lose all inventory after unmorphing online
DescriptionAnother client-side desync.
Steps To Reproduce1. Start a server with the example WAD loaded.
2. Connect a client to the server.
3. Join the game.
4. Add 1 bot.
5. Push the switch.
Additional InformationExample WAD
Attached Files

- Relationships
related to 0001045assignedTorr Samaho Clients don't know of the ammo values and can't hear weapon sounds of morphed players in AOW2 

-  Notes
User avatar (0002961)
unknownna (updater)
2012-03-28 14:45

It actually seems to desync once the bots morph. And players are partially affected too. I noticed that the HUD "ARMS" section desyncs once the players morph. But with players it partially syncs back up again once the corresponding player(s) unmorph.

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- Issue History
Date Modified Username Field Change
2012-03-28 14:31 unknownna New Issue
2012-03-28 14:32 unknownna Additional Information Updated View Revisions
2012-03-28 14:32 unknownna Status new => confirmed
2012-03-28 14:45 unknownna Note Added: 0002961
2012-03-29 13:46 unknownna Summary Client thinks that bots lose all inventory after unmorphing online => Client thinks that bots/players lose all inventory after unmorphing online
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-09-24 01:35 unknownna Relationship added related to 0001045






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