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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000735 | Zandronum | [All Projects] Bug | public | 2012-03-28 14:22 | 2018-09-30 19:53 | ||||
Reporter | unknownna | ||||||||
Assigned To | TIHan | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98d | ||||||||
Target Version | Fixed in Version | 1.0 | |||||||
Summary | 0000735: Custom MorphFlash/UnMorphFlash actor not spawned online | ||||||||
Description | The custom actors aren't spawned online. | ||||||||
Steps To Reproduce | 1. Start a server with the example WAD loaded. 2. Connect a client to the server. 3. Join the game. 4. Push the switch. | ||||||||
Attached Files | ![]() | ||||||||
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TIHan (reporter) 2012-03-29 05:27 edited on: 2012-03-30 00:08 |
Fixed. 'https://bitbucket.org/TIHan/tst/changeset/e2bc6e3c91ae [^]' Edit: I'm not sure if I wanted to remove the line: "pPlayer->morphTics = 0;". I need a solution to determine if a player is morphing/unmorphing. bMorph just tells me the player is morphing, but not unmorphing. Edit2: Seems removing line "pPlayer->morphTics = 0;" has not caused any issues. My fear was while a player was morphed, the player would spectate, disconnect, or kill himself, then he would respawn and no teleport fog would appear. Seems players get unmorphed in all of those cases and the player's morphTics get set back to 0. |
Torr Samaho (administrator) 2012-03-31 16:29 |
> I'm not sure if I wanted to remove the line: "pPlayer->morphTics = 0;". I need a solution to determine if a player is morphing/unmorphing. I'm not sure if we want to remove that either, so I made a slight modification to your patch that allows to avoid this. BTW: Your patch and my modification of it implicitly assumes that a morphed player can't respawn without unmorphing. Does anybody know if it's possibly in ZDoom if a morphed player can respawn without unmorphing? If so, I need to change this slightly. |
unknownna (updater) 2012-04-26 20:31 |
The fix is working. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-03-28 14:22 | unknownna | New Issue | |
2012-03-28 14:22 | unknownna | File Added: morph_bug_test_05.wad | |
2012-03-28 14:22 | unknownna | Status | new => confirmed |
2012-03-28 16:32 | TIHan | Assigned To | => TIHan |
2012-03-28 16:32 | TIHan | Status | confirmed => assigned |
2012-03-29 05:27 | TIHan | Note Added: 0002984 | |
2012-03-29 05:27 | TIHan | Status | assigned => feedback |
2012-03-29 15:00 | TIHan | Note Edited: 0002984 | View Revisions |
2012-03-29 15:00 | TIHan | Note Edited: 0002984 | View Revisions |
2012-03-30 00:08 | TIHan | Note Edited: 0002984 | View Revisions |
2012-03-30 00:08 | TIHan | Note Edited: 0002984 | View Revisions |
2012-03-31 16:29 | Torr Samaho | Note Added: 0003061 | |
2012-04-26 20:31 | unknownna | Note Added: 0003452 | |
2012-04-26 20:31 | unknownna | Status | feedback => assigned |
2012-04-26 23:12 | Torr Samaho | Status | assigned => resolved |
2012-04-26 23:12 | Torr Samaho | Fixed in Version | => 1.0 |
2012-04-26 23:12 | Torr Samaho | Resolution | open => fixed |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 19:53 | Blzut3 | Status | resolved => closed |
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