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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0000693 | Zandronum | [All Projects] Bug | public | 2012-02-26 18:36 | 2015-09-10 12:19 | ||||||||
| Reporter | Twister1134 | ||||||||||||
| Assigned To | Dusk | ||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | acknowledged | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | |||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0000693: Ghost sound | ||||||||||||
| Description | Looping sounds do not follow actors when and while morphed. Similar to the pointlight lights bug I reported. | ||||||||||||
| Steps To Reproduce | 1. zandronum -file morph_bug_test_12.wad -host +sv_nomonsters 1 2. Connect a client to the server and join the game. 3. Press +attack. 4. Press and hold +forward. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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Torr Samaho (administrator) 2012-02-26 23:21 |
Is this any different in GZDoom 323? If so, please post a minimal example wad. |
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unknownna (updater) 2012-10-26 11:03 |
This also happens in GZDoom 323. However, Zandronum behaves differently online: The sounds are cleared when the player morphs/unmorphs. They aren't cleared when the player dies and respawns, but it also works like this in GZDoom 323. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-02-26 18:36 | Twister1134 | New Issue | |
| 2012-02-26 23:21 | Torr Samaho | Note Added: 0002698 | |
| 2012-02-26 23:21 | Torr Samaho | Status | new => feedback |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| 2012-10-26 11:03 | unknownna | Note Added: 0005218 | |
| 2012-10-26 11:04 | unknownna | File Added: morph_bug_test_12.wad | |
| 2012-10-26 11:08 | unknownna | Steps to Reproduce Updated | View Revisions |
| 2015-09-10 09:49 | Dusk | Priority | high => normal |
| 2015-09-10 09:49 | Dusk | Status | feedback => new |
| 2015-09-10 12:19 | Dusk | Assigned To | => Dusk |
| 2015-09-10 12:19 | Dusk | Status | new => acknowledged |
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