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IDProjectCategoryView StatusDate SubmittedLast Update
0000666Zandronum[All Projects] Suggestionpublic2012-02-03 06:152012-02-12 21:19
ReporterStrikerMan780 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionsuspended 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000666: Backport support for Loading Directories as PK3s from ZDoom
DescriptionI'm requesting that loading directories as PK3s be backported from ZDoom, this is necessary for a project of mine that is developed using SVN.
Attached Fileszip file icon zipdir.zip [^] (93,849 bytes) 2012-02-05 18:54

- Relationships

-  Notes
User avatar (0002564)
StrikerMan780 (reporter)
2012-02-03 06:16

I hope the description is enough...
User avatar (0002565)
Blzut3 (administrator)
2012-02-03 14:42

Torr stopped syncing with the SVN versions of ZDoom when this code was introduced so I doubt this is going to happen before 98e.

Just run the directory through 7za (use -mx=0 to prevent wasting time with compression and -x!.svn to remove the .svn directories).
User avatar (0002567)
Torr Samaho (administrator)
2012-02-04 15:09

Blzut3 is right, that is very unlikely to happen before 98e. Can you elaborate why it is necessary for your project?
User avatar (0002569)
StrikerMan780 (reporter)
2012-02-05 09:06

It's all a directory with the structure of a PK3, and my project is massive (250mb+), and zipping takes a considerable amount of time, making quick testing impractical. ZDoom as it is, loads directories as PK3s fine.
User avatar (0002571)
Blzut3 (administrator)
2012-02-05 18:07

Instead of an archive tool, you could also get zipdir from ZDoom (maybe Torr can supply a Windows binary?) which should allow you to just update the files that changed.

That said, in my experience, using 7za with no compression (or -mx=1) is fast enough for large projects especially on subsequent runs.
User avatar (0002572)
Torr Samaho (administrator)
2012-02-05 19:04

> (maybe Torr can supply a Windows binary?)

I attached a Windows binary.
User avatar (0002578)
StrikerMan780 (reporter)
2012-02-06 06:12

Thanks.
User avatar (0002594)
Torr Samaho (administrator)
2012-02-12 17:42

Can you report back if this works sufficiently well for you?
User avatar (0002596)
StrikerMan780 (reporter)
2012-02-12 21:16

I think I have a decent system in place now. Thanks.
User avatar (0002597)
Torr Samaho (administrator)
2012-02-12 21:18

I'm glad to hear that! I'll close this issue now and will backport the stuff from ZDoom once I resume upgrading Skulltag's ZDoom base.

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- Issue History
Date Modified Username Field Change
2012-02-03 06:15 StrikerMan780 New Issue
2012-02-03 06:16 StrikerMan780 Note Added: 0002564
2012-02-03 14:42 Blzut3 Note Added: 0002565
2012-02-04 15:09 Torr Samaho Note Added: 0002567
2012-02-04 15:09 Torr Samaho Status new => feedback
2012-02-05 09:06 StrikerMan780 Note Added: 0002569
2012-02-05 09:06 StrikerMan780 Status feedback => new
2012-02-05 18:07 Blzut3 Note Added: 0002571
2012-02-05 18:54 Torr Samaho File Added: zipdir.zip
2012-02-05 19:04 Torr Samaho Note Added: 0002572
2012-02-05 19:43 Torr Samaho Status new => feedback
2012-02-06 06:12 StrikerMan780 Note Added: 0002578
2012-02-06 06:12 StrikerMan780 Status feedback => new
2012-02-12 17:42 Torr Samaho Note Added: 0002594
2012-02-12 17:42 Torr Samaho Status new => feedback
2012-02-12 21:16 StrikerMan780 Note Added: 0002596
2012-02-12 21:16 StrikerMan780 Status feedback => new
2012-02-12 21:18 Torr Samaho Note Added: 0002597
2012-02-12 21:19 Torr Samaho Status new => closed
2012-02-12 21:19 Torr Samaho Resolution open => suspended






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