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IDProjectCategoryView StatusDate SubmittedLast Update
0000559Zandronum[All Projects] Bugpublic2011-08-14 02:552018-09-30 19:57
Reportercq75 
Assigned ToTorr Samaho 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version1.0 
Summary0000559: points stay with players in possession, even if they are the last player or if they spectate
DescriptionThe points for players in the game were not cleared, even if every other player left, or if they spectated.

Reconnecting was not tested.
Steps To Reproduce1. Start a possession game (offline or online)
2. join the game with another player
3. score at least one point with the hellstone

[spectate bug]
4. Spectate
5. Rejoin - your points will be the same as before you spectated

[other players leave]
4. Have all other players leave
5. Bring them back again - your points will be the same even though everyone else left.

Attached Files

- Relationships

-  Notes
User avatar (0002129)
Torr Samaho (administrator)
2011-08-18 00:38

Note, I edited the title to point out that it already happens in 98d.
User avatar (0002132)
Qent (updater)
2011-08-19 17:46

Isn't this the same as every other gamemode?
User avatar (0002133)
cq75 (reporter)
2011-08-20 06:43

In LMS:

Your wins are cleared but your frags are not when you spectate.

If all other players leave, and you have "wins", you will maintain those "wins" for the new round.
User avatar (0002134)
Torr Samaho (administrator)
2011-08-20 13:10

Why should your points be cleared if all other players leave? In DM you keep your frags when the others leave, don't you? The spectator thing is a different issue though.
User avatar (0002139)
cq75 (reporter)
2011-08-21 00:58

True. I saw in a changelog that the round ends when all players but one leave, and I assumed that it meant that the points should reset as well.
User avatar (0002425)
Torr Samaho (administrator)
2012-01-15 16:13

Alright, I tried to take care of the spectator problem. There were also some other problems with this, players didn't lose their wins when turning to a true spectator in TLMS and didn't lose their wins when turning from a dead spectator to a true spectator in LMS. Please test if this fixes the spectator issues.
User avatar (0002441)
Dusk (developer)
2012-01-15 20:00

Seems to work.
User avatar (0002442)
Torr Samaho (administrator)
2012-01-15 20:07

Thanks for testing! The other reported behavior (last player in game not reset to zero points) is not a bug, so I consider this report to be resolved.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
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Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-08-14 02:55 cq75 New Issue
2011-08-18 00:38 Torr Samaho Note Added: 0002129
2011-08-18 00:38 Torr Samaho Summary (r3299) points stay with players in possession, even if they are the last player or if they spectate => points stay with players in possession, even if they are the last player or if they spectate
2011-08-19 17:46 Qent Note Added: 0002132
2011-08-20 06:43 cq75 Note Added: 0002133
2011-08-20 13:10 Torr Samaho Note Added: 0002134
2011-08-20 13:10 Torr Samaho Status new => feedback
2011-08-21 00:58 cq75 Note Added: 0002139
2011-08-21 00:58 cq75 Status feedback => new
2012-01-15 16:13 Torr Samaho Note Added: 0002425
2012-01-15 16:14 Torr Samaho Assigned To => Torr Samaho
2012-01-15 16:14 Torr Samaho Status new => feedback
2012-01-15 20:00 Dusk Note Added: 0002441
2012-01-15 20:07 Torr Samaho Note Added: 0002442
2012-01-15 20:08 Torr Samaho Status feedback => resolved
2012-01-15 20:08 Torr Samaho Fixed in Version => 1.0
2012-01-15 20:08 Torr Samaho Resolution open => fixed
2012-06-09 13:22 Torr Samaho Category General => Bug
2018-09-30 19:57 Blzut3 Status resolved => closed






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