MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000559 | Zandronum | [All Projects] Bug | public | 2011-08-14 02:55 | 2018-09-30 19:57 |
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Reporter | cq75 | |
Assigned To | Torr Samaho | |
Priority | high | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 98d | |
Target Version | | Fixed in Version | 1.0 | |
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Summary | 0000559: points stay with players in possession, even if they are the last player or if they spectate |
Description | The points for players in the game were not cleared, even if every other player left, or if they spectated.
Reconnecting was not tested. |
Steps To Reproduce | 1. Start a possession game (offline or online)
2. join the game with another player
3. score at least one point with the hellstone
[spectate bug]
4. Spectate
5. Rejoin - your points will be the same as before you spectated
[other players leave]
4. Have all other players leave
5. Bring them back again - your points will be the same even though everyone else left.
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Additional Information | |
Tags | points, Possession, reset |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-08-14 02:55 | cq75 | New Issue | |
2011-08-18 00:38 | Torr Samaho | Note Added: 0002129 | |
2011-08-18 00:38 | Torr Samaho | Summary | (r3299) points stay with players in possession, even if they are the last player or if they spectate => points stay with players in possession, even if they are the last player or if they spectate |
2011-08-19 17:46 | Qent | Note Added: 0002132 | |
2011-08-20 06:43 | cq75 | Note Added: 0002133 | |
2011-08-20 13:10 | Torr Samaho | Note Added: 0002134 | |
2011-08-20 13:10 | Torr Samaho | Status | new => feedback |
2011-08-21 00:58 | cq75 | Note Added: 0002139 | |
2011-08-21 00:58 | cq75 | Status | feedback => new |
2012-01-15 16:13 | Torr Samaho | Note Added: 0002425 | |
2012-01-15 16:14 | Torr Samaho | Assigned To | => Torr Samaho |
2012-01-15 16:14 | Torr Samaho | Status | new => feedback |
2012-01-15 20:00 | Dusk | Note Added: 0002441 | |
2012-01-15 20:07 | Torr Samaho | Note Added: 0002442 | |
2012-01-15 20:08 | Torr Samaho | Status | feedback => resolved |
2012-01-15 20:08 | Torr Samaho | Fixed in Version | => 1.0 |
2012-01-15 20:08 | Torr Samaho | Resolution | open => fixed |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 19:57 | Blzut3 | Status | resolved => closed |
Notes |
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Note, I edited the title to point out that it already happens in 98d. |
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(0002132)
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Qent
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2011-08-19 17:46
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Isn't this the same as every other gamemode? |
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(0002133)
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cq75
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2011-08-20 06:43
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In LMS:
Your wins are cleared but your frags are not when you spectate.
If all other players leave, and you have "wins", you will maintain those "wins" for the new round. |
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Why should your points be cleared if all other players leave? In DM you keep your frags when the others leave, don't you? The spectator thing is a different issue though. |
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(0002139)
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cq75
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2011-08-21 00:58
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True. I saw in a changelog that the round ends when all players but one leave, and I assumed that it meant that the points should reset as well. |
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Alright, I tried to take care of the spectator problem. There were also some other problems with this, players didn't lose their wins when turning to a true spectator in TLMS and didn't lose their wins when turning from a dead spectator to a true spectator in LMS. Please test if this fixes the spectator issues. |
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(0002441)
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Dusk
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2012-01-15 20:00
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Thanks for testing! The other reported behavior (last player in game not reset to zero points) is not a bug, so I consider this report to be resolved. |
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