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IDProjectCategoryView StatusDate SubmittedLast Update
0000515Zandronum[All Projects] Bugpublic2011-07-13 01:462012-04-16 13:10
Reporterunknownna 
Assigned To 
PrioritynormalSeveritytrivialReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOSOS Version
Product Version1.0 
Target VersionFixed in Version 
Summary0000515: Coop spy/info & Weapon.PreferredSkin desync in AOW2 with bots
DescriptionWhen bots are added into an AOW2 game online, they are seen (Coop spy/info/Weapon.PreferredSkin) as using the fist (SelfHeal) instead of the SSG (Military-DoubleShotgun). It corrects itself if you either reconnect, turn into a spectator, or kill the bots once.
Attached Filespng file icon Screenshot_Doom_20110713_034100.png [^] (124,662 bytes) 2011-07-13 01:46


zip file icon BotWeaponDesync.zip [^] (897 bytes) 2012-03-11 11:05
? file icon botinventory_desync_01.wad [^] (2,145 bytes) 2012-04-16 11:15

- Relationships
related to 0000545confirmed Client thinks that bots are using the wrong weapons after they respawn in COOP if sv_coop_lose* is 0 

-  Notes
User avatar (0001900)
Torr Samaho (administrator)
2011-07-13 23:36

How do the bots aquire the SSG? Looks like players start without one. Can you make a minimal example wad?
User avatar (0002774)
Dusk (developer)
2012-03-11 01:07
edited on: 2012-03-11 01:08

Stumbled upon this...
- Players start out without any weapons. All they have is Unarmed and SelfHeal, latter of which has been changed into a CustomInventory in AOW's latest beta build.
- Bots derp around in spawn for a second until the "bot support" ACS kicks in and automatically activates a class script for them. The bots are teleported into the base (which in larger maps causes a crash..) and are given the SSG and are changed to it.

SetWeapon() on bots would be the first I'd look into.

Definitely not a big deal, at least for AOW. I only use bots for testing things and they're pretty much never seen in actual online games.

User avatar (0002775)
Torr Samaho (administrator)
2012-03-11 01:30

> Definitely not a big deal, at least for AOW.

I agree, but it still can't hurt to fix it ;-). Anyway, without a minimal example wad, I will not look into this.
User avatar (0002785)
Dusk (developer)
2012-03-11 11:05

Well this is odd... I can't reproduce this with either example wad or AOW, on 98d, 98e-3299 and 98e tip. I can't get it to happen at all.

I uploaded the example wad anyway.
User avatar (0002786)
Torr Samaho (administrator)
2012-03-11 17:45

> I uploaded the example wad anyway.

So this means that everything works as intended and there is nothing to fix?
User avatar (0002926)
unknownna (updater)
2012-03-27 19:09
edited on: 2012-03-27 19:10

I can't reproduce this in the latest version of AOW2. But there was a difference between 98d and 98e in the older version of AOW2.

User avatar (0002992)
Dusk (developer)
2012-03-29 11:33
edited on: 2012-03-29 11:34

Bot support has not been changed for the past few AOW's releases, nor in its beta build. So I'd believe that if this cannot be reproduced anymore, 98e somehow fixed it.

User avatar (0002994)
Torr Samaho (administrator)
2012-03-29 11:44

Alright, in this case, I tend to close the issue.
User avatar (0002996)
unknownna (updater)
2012-03-29 12:06
edited on: 2012-03-29 12:08

> So I'd believe that if this cannot be reproduced anymore, 98e somehow fixed it.

> Players start out without any weapons. All they have is Unarmed and SelfHeal, latter of which has been changed into a CustomInventory in AOW's latest beta build.

What about this? I don't think 98e "somehow" fixed it out of the blue. IIRC, "Unarmed" is fists (weapon) that you can attack with and "SelfHeal" used to be a weapon too. I think this is caused by the weapon sync fixes. Nevertheless, it's a very trivial issue and we shouldn't bother with it for the time being. Unfortunately I lost my old WAD files so I can't reproduce the bug.

Actually, I found AOW2 r1816 here and can confirm that the bug still exists.

User avatar (0003320)
unknownna (updater)
2012-04-16 11:16
edited on: 2012-04-16 11:52

I created a new example WAD. It uses 2 scripts from Icon of Party. Your client thinks that the bots have the railgun selected when they actually have the plasma rifle selected.

Script 1 ENTER
{
    Thing_ChangeTID(0, 20);
    Clearinventory ();
    Clearinventory ();
    Clearinventory ();
    delay (1);
    giveinventory ("plasmarifle", 1);
    takeinventory ("cell", 200);
    delay (1);
    giveinventory ("railgun", 1);
    takeinventory ("cell", 200);
    delay (1);
    takeinventory ("cell", 200);
    delay(1);
    setfont("bigfont");
    HudMessage(s:"Welcome to \ccIcon of Party!";
        HUDMSG_TYPEON | HUDMSG_LOG, 0, CR_black, 1.5, 0.35, 5.0,
        0.05, 0.5);
        setfont("smallfont");
        HudMessage(s:"for discussion, Please visit the skulltag forum to post";
        HUDMSG_TYPEON | HUDMSG_LOG, 0, CR_black, 1.5, 0.40, 5.0,
        0.05, 0.5);
}


User avatar (0003323)
Dusk (developer)
2012-04-16 13:10
edited on: 2012-04-16 13:11

"Actually, I found AOW2 r1816 here and can confirm that the bug still exists."

For the record, all past Omega releases can be found here


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- Issue History
Date Modified Username Field Change
2011-07-13 01:46 unknownna New Issue
2011-07-13 01:46 unknownna File Added: Screenshot_Doom_20110713_034100.png
2011-07-13 23:36 Torr Samaho Note Added: 0001900
2011-07-13 23:36 Torr Samaho Status new => feedback
2011-08-02 06:04 unknownna Relationship added related to 0000545
2012-03-11 01:07 Dusk Note Added: 0002774
2012-03-11 01:08 Dusk Note Edited: 0002774 View Revisions
2012-03-11 01:08 Dusk Note Edited: 0002774 View Revisions
2012-03-11 01:30 Torr Samaho Note Added: 0002775
2012-03-11 11:05 Dusk Note Added: 0002785
2012-03-11 11:05 Dusk File Added: BotWeaponDesync.zip
2012-03-11 17:45 Torr Samaho Note Added: 0002786
2012-03-27 19:09 unknownna Note Added: 0002926
2012-03-27 19:09 unknownna Status feedback => new
2012-03-27 19:10 unknownna Note Edited: 0002926 View Revisions
2012-03-29 11:33 Dusk Note Added: 0002992
2012-03-29 11:34 Dusk Note Edited: 0002992 View Revisions
2012-03-29 11:44 Torr Samaho Note Added: 0002994
2012-03-29 12:06 unknownna Note Added: 0002996
2012-03-29 12:06 unknownna Note Edited: 0002996 View Revisions
2012-03-29 12:08 unknownna Note Edited: 0002996 View Revisions
2012-04-16 11:15 unknownna File Added: botinventory_desync_01.wad
2012-04-16 11:16 unknownna Note Added: 0003320
2012-04-16 11:17 unknownna Note Edited: 0003320 View Revisions
2012-04-16 11:18 unknownna Status new => confirmed
2012-04-16 11:52 unknownna Note Edited: 0003320 View Revisions
2012-04-16 13:10 Dusk Note Added: 0003323
2012-04-16 13:11 Dusk Note Edited: 0003323 View Revisions
2012-06-09 13:22 Torr Samaho Category General => Bug






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