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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000486 | Zandronum | [All Projects] Bug | public | 2011-06-04 11:53 | 2015-09-01 20:54 | ||||
| Reporter | unknownna | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
| Status | closed | Resolution | unable to reproduce | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 1.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000486: Stronghold sentry turrets get stuck in the "Missile" state | ||||||||
| Description | I noticed that whenever a wave would end, I'd see some sentry turrets stuck in the "Missile" state. I didn't notice this issue in 98d. | ||||||||
| Additional Information | actor Sentry 12856 | ||||||||
| Attached Files | |||||||||
Notes |
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Torr Samaho (administrator) 2011-06-13 11:29 |
Does it only happen online or also offline? > I didn't notice this issue in 98d. Are you sure that it works properly in 98d? |
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unknownna (updater) 2011-06-15 02:22 |
> Does it only happen online or also offline? It should only happen online. > Are you sure that it works properly in 98d? Here are the results after a few tests: 98d Offline: OK Online: OK 98e-3261M Offline: OK Online: Bug (1st wave) |
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the damager (reporter) 2011-06-25 21:39 |
Mod is for gzdoom not skulltag. |
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Dark-Assassin (administrator) 2011-07-06 00:54 |
Doesn't make a difference. If it works, it works. If it wasn't supposed to, skulltag wouldn't load it. |
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Torr Samaho (administrator) 2011-07-10 20:31 |
Does anybody know a foolproof way to reproduce this? Even better would be a minimal example wad. |
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Dusk (developer) 2015-09-01 20:54 |
Doesn't seem to happen anymore. If I had to guess, the rewrite of FindStateLabelAndOffset fixed this. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2011-06-04 11:53 | unknownna | New Issue | |
| 2011-06-04 11:53 | unknownna | File Added: Screenshot_Doom_20110601_044640.jpg | |
| 2011-06-13 11:29 | Torr Samaho | Note Added: 0001788 | |
| 2011-06-13 11:30 | Torr Samaho | Status | new => feedback |
| 2011-06-15 02:22 | unknownna | Note Added: 0001804 | |
| 2011-06-15 02:22 | unknownna | Status | feedback => new |
| 2011-06-25 21:39 | the damager | Note Added: 0001814 | |
| 2011-07-06 00:54 | Dark-Assassin | Note Added: 0001827 | |
| 2011-07-10 20:31 | Torr Samaho | Note Added: 0001857 | |
| 2011-07-10 20:31 | Torr Samaho | Status | new => feedback |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| 2015-09-01 20:54 | Dusk | Note Added: 0013374 | |
| 2015-09-01 20:54 | Dusk | Status | feedback => closed |
| 2015-09-01 20:54 | Dusk | Resolution | open => unable to reproduce |
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