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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004505 | Zandronum | [All Projects] Bug | public | 2025-04-17 10:47 | 2025-04-18 13:06 | ||||
Reporter | unknownna | ||||||||
Assigned To | Kaminsky | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 3.2 | ||||||||
Target Version | Fixed in Version | 3.2 | |||||||
Summary | 0004505: [3.2] Live players are forced to spectate if "changemap/nextmap" called after initial countdown in Survival Invasion | ||||||||
Description | While testing the fix for issue 0004500, I came across a separate issue in survival invasion, introduced somehwere in 3.2, where players are forced to enter spectator mode if changemap/nextmap map changes occur after initial countdowns in maps. | ||||||||
Steps To Reproduce | 1. zandronum -host -file invasion_livesbug_01.wad +sv_maxlives 1 2. Connect a client to the server and join the game. 3. Let the countdown end, then use "changemap map01" in the server console or RCON. The player will enter the next map as a spectator, unlike 3.1 and regular survival mode. | ||||||||
Additional Information | Link to example wad:'https://zandronum.com/tracker/file_download.php?file_id=3015&type=bug [^]' | ||||||||
Attached Files | |||||||||
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Kaminsky (developer) 2025-04-18 12:06 |
I created a new topic to fix this regression:'https://foss.heptapod.net/zandronum/zandronum-stable/-/tree/topic/default/survival-invasion-changemap-regression-fix [^]' Players who were in a survival invasion game should no longer be forced to spectate upon changing the level (e.g. the "changemap" CCMD) when the game's already in progress. Please let me know if this fixes the issue for you too, and also, if there's no other side effects in survival invasion caused by this change (e.g. players not being able to join the game when they're supposed to, and vice-versa). Thanks! |
unknownna (updater) 2025-04-18 13:06 |
This seems to work fine now, also tested with "sv_respawninsurvivalinvasion 1", and it seems to work fine. Players aren't able to join when not supposed from testing it. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2025-04-17 10:47 | unknownna | New Issue | |
2025-04-18 12:06 | Kaminsky | Note Added: 0024460 | |
2025-04-18 12:06 | Kaminsky | Assigned To | => Kaminsky |
2025-04-18 12:06 | Kaminsky | Status | new => assigned |
2025-04-18 12:06 | Kaminsky | Product Version | => 3.2 |
2025-04-18 13:06 | unknownna | Note Added: 0024463 | |
2025-04-18 13:06 | unknownna | Status | assigned => resolved |
2025-04-18 13:06 | unknownna | Fixed in Version | => 3.2 |
2025-04-18 13:06 | unknownna | Resolution | open => fixed |
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