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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004137||Zandronum||[All Projects] Bug||public||2023-05-07 15:08||2023-05-07 15:08|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Target Version||Fixed in Version|
|Summary||0004137: Player is never invulnerable on respawn in non-Doom iwads, like Heretic|
|Description||The game gives players invulnerability on respawn, but then the A_Raise function checks whether the player is allowed to be invulnerable with this weapon. If not, the invul is taken away.|
The allowed weapons are marked with `+WEAPON.ALLOW_WITH_RESPAWN_INVUL` flag, and of all vanilla doom iwads only Doom fist, pistol and chainsaw have it. The Heretic/Hexen/Strife players and never invulnerable.
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|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|2023-05-07 15:08||geNia||New Issue|
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