MantisBT - Zandronum
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0004137Zandronum[All Projects] Suggestionpublic2023-05-07 15:082025-03-20 10:35
geNia 
Kaminsky 
normalminorhave not tried
resolvedfixed 
 
3.23.2 
0004137: Player is never invulnerable on respawn in non-Doom iwads, like Heretic
The game gives players invulnerability on respawn, but then the A_Raise function checks whether the player is allowed to be invulnerable with this weapon. If not, the invul is taken away.

The allowed weapons are marked with `+WEAPON.ALLOW_WITH_RESPAWN_INVUL` flag, and of all vanilla doom iwads only Doom fist, pistol and chainsaw have it. The Heretic/Hexen/Strife players and never invulnerable.
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Issue History
2023-05-07 15:08geNiaNew Issue
2023-07-09 03:17KaminskyNote Added: 0022863
2023-07-09 03:17KaminskyAssigned To => Kaminsky
2023-07-09 03:17KaminskyStatusnew => assigned
2023-07-09 03:17KaminskyCategoryBug => Suggestion
2023-07-09 03:17KaminskyTarget Version => 3.2
2025-03-16 18:52KaminskyNote Added: 0024249
2025-03-16 18:52KaminskyStatusassigned => needs review
2025-03-16 19:37KaminskyNote Added: 0024252
2025-03-16 19:37KaminskyStatusneeds review => needs testing
2025-03-20 10:35unknownnaNote Added: 0024260
2025-03-20 10:35unknownnaStatusneeds testing => resolved
2025-03-20 10:35unknownnaFixed in Version => 3.2
2025-03-20 10:35unknownnaResolutionopen => fixed

Notes
(0022863)
Kaminsky   
2023-07-09 03:17   
I'd change this from "bug" to "suggestion" since this seems to be more of a missing feature than an actual bug.
(0024249)
Kaminsky   
2025-03-16 18:52   
'https://foss.heptapod.net/zandronum/zandronum-stable/-/merge_requests/274 [^]'
(0024252)
Kaminsky   
2025-03-16 19:37   
'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/d0f4532245da1a0cbf0b07abbfa0e091155a9551 [^]'
(0024260)
unknownna   
2025-03-20 10:35   
Tested Heretic, Hexen and Strife, and all the spawn weapons now allow for respawn protection. Good work.