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IDProjectCategoryView StatusDate SubmittedLast Update
0004132Zandronum[All Projects] Bugpublic2023-05-01 21:482024-01-01 02:22
Assigned ToKaminsky 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version4.0-beta 
Target Version3.2Fixed in Version3.2 
Summary0004132: Stealth monsters do not reveal themselves in multiplayer when in pain or death states.
DescriptionNormally, monsters with the +STEALTH Decorate flag reveal themselves for a short time when entering the Missile, Pain states, and are permanently revealed in all Death states.

In multiplayer however, stealth monsters are only revealed when they enter their Missile state, and are still invisible even when taking damage or dying.
Steps To ReproduceStart a multiplayer server. Enable SV_Cheats and summon a stealth variant of a Doom 2 monster. Test its stealth ability by being in its missile range, damaging and killing it.
Additional InformationTested in a local multiplayer server, as well as in TSPG and Euroboros. Same result in all of them.
Attached Files

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-  Notes
User avatar (0022866)
Kaminsky (developer)
2023-07-09 22:26

This should now be fixed with:' [^]'
User avatar (0022951)
Ru5tK1ng (updater)
2024-01-01 02:21

Tested with r231220. Ran a server and a stealth monster revealed itself when hit or when dead.

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- Issue History
Date Modified Username Field Change
2023-05-01 21:48 Kaapeli47 New Issue
2023-07-09 03:10 Kaminsky Assigned To => Kaminsky
2023-07-09 03:10 Kaminsky Status new => assigned
2023-07-09 03:10 Kaminsky Target Version => 3.2
2023-07-09 22:26 Kaminsky Note Added: 0022866
2023-07-09 22:26 Kaminsky Status assigned => needs testing
2024-01-01 02:21 Ru5tK1ng Note Added: 0022951
2024-01-01 02:22 Ru5tK1ng Status needs testing => resolved
2024-01-01 02:22 Ru5tK1ng Resolution open => fixed
2024-01-01 02:22 Ru5tK1ng Fixed in Version => 3.2

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