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IDProjectCategoryView StatusDate SubmittedLast Update
0004085Zandronum[All Projects] Suggestionpublic2023-01-08 18:452023-01-11 15:49
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DescriptionPrints the map lump names of the next map and secret map. Added to ZDoom officially with GZD 3.0

-Read the lump names in ACS for finer map control for mods (ChangeLevel(), etc.);
--Detect if players are on the last map of a wad
--Allow for pseudo-intermission screens
-ZDaemon has this so why not us lol

Compiled and tested working in singleplayer and LAN, windows and linux
Additional InformationI dunno the proper procedure so I've just uploaded the whole .cpp file with my changes
Attached Filescpp file icon p_acs.cpp [^] (317,373 bytes) 2023-01-08 18:45

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User avatar (0022685)
Kaminsky (developer)
2023-01-11 15:49

For the record, this is the commit from GZDoom that added these constants: [^]

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- Issue History
Date Modified Username Field Change
2023-01-08 18:45 gaydad420 New Issue
2023-01-08 18:45 gaydad420 File Added: p_acs.cpp
2023-01-11 15:49 Kaminsky Note Added: 0022685

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