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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0000405 | Zandronum | [All Projects] Bug | public | 2011-04-25 07:22 | 2015-06-06 15:57 | ||||||||
| Reporter | unknownna | ||||||||||||
| Assigned To | |||||||||||||
| Priority | low | Severity | trivial | Reproducibility | always | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 98d | ||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0000405: Players turning into spectators after death in (T)LMS/Survival seemingly use random angles for view | ||||||||||||
| Description | When a player dies and turns into spectator, his view is forced to a random angle. | ||||||||||||
| Steps To Reproduce | 1. Start Skulltag. 2. "survival 1; map map01" in the console. 3. "addbot" in the console. 4. When the round begins, use the "turn180" command. 5. "kill" in the console. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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Watermelon (developer) 2014-06-10 15:54 |
Does this still happen in 2.0? I'm unsure if it does due to playing in TLMS and not noticing it, but I could be wrong. |
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unknownna (updater) 2015-06-06 15:56 |
I did a quick test and it still seems to happen in 2.0, but I'd say that the dying player simply uses a random angle after death. Ideally, the view would use the angle of the death camera. |
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Issue History |
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| Date Modified | Username | Field | Change |
| 2011-04-25 07:22 | unknownna | New Issue | |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| 2014-06-10 15:54 | Watermelon | Note Added: 0008995 | |
| 2014-06-10 15:54 | Watermelon | Status | new => feedback |
| 2015-06-06 15:56 | unknownna | Note Added: 0012548 | |
| 2015-06-06 15:56 | unknownna | Status | feedback => new |
| 2015-06-06 15:56 | unknownna | Status | new => feedback |
| 2015-06-06 15:56 | unknownna | Summary | Players turning into spectators after death in (T)LMS/Survival always use the angle of player starts => Players turning into spectators after death in (T)LMS/Survival seemingly use random angles for view |
| 2015-06-06 15:57 | unknownna | Description Updated | View Revisions |
| 2015-06-06 15:57 | unknownna | Status | feedback => new |
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