MantisBT - Zandronum
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0000405Zandronum[All Projects] Bugpublic2011-04-25 07:222015-06-06 15:57
unknownna 
 
lowtrivialalways
newopen 
98d 
 
0000405: Players turning into spectators after death in (T)LMS/Survival seemingly use random angles for view
When a player dies and turns into spectator, his view is forced to a random angle.
1. Start Skulltag.
2. "survival 1; map map01" in the console.
3. "addbot" in the console.
4. When the round begins, use the "turn180" command.
5. "kill" in the console.
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Issue History
2011-04-25 07:22unknownnaNew Issue
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2014-06-10 15:54WatermelonNote Added: 0008995
2014-06-10 15:54WatermelonStatusnew => feedback
2015-06-06 15:56unknownnaNote Added: 0012548
2015-06-06 15:56unknownnaStatusfeedback => new
2015-06-06 15:56unknownnaStatusnew => feedback
2015-06-06 15:56unknownnaSummaryPlayers turning into spectators after death in (T)LMS/Survival always use the angle of player starts => Players turning into spectators after death in (T)LMS/Survival seemingly use random angles for view
2015-06-06 15:57unknownnaDescription Updatedbug_revision_view_page.php?rev_id=7267#r7267
2015-06-06 15:57unknownnaStatusfeedback => new

Notes
(0008995)
Watermelon   
2014-06-10 15:54   
Does this still happen in 2.0? I'm unsure if it does due to playing in TLMS and not noticing it, but I could be wrong.
(0012548)
unknownna   
2015-06-06 15:56   
I did a quick test and it still seems to happen in 2.0, but I'd say that the dying player simply uses a random angle after death.

Ideally, the view would use the angle of the death camera.