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IDProjectCategoryView StatusDate SubmittedLast Update
0004049Zandronum[All Projects] Suggestionpublic2022-10-21 11:562022-10-29 13:52
ReporterBasinga 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusnewResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.1 
Target VersionFixed in Version 
Summary0004049: Add the UseRange property as a changeable ACS actor property
DescriptionCurrently you can get and change many properties of an actor through ACS, including player properties such as AttackZOffset and JumpZ.

I'm proposing adding UseRange as a changeable property.

Reasons on why you would want to change it are temporarily blocking users from opening doors or using switches in special scenarios, such as allowing temporary flight before teleporting the player back, where you wouldn't want them activating unreacheable switches or opening doors.

I know morphs are a work around, but those are unstable (especially online) and are overkill for such a small change
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User avatar (0022477)
Dark-Assassin (administrator)
2022-10-29 13:44

I'd suggest allowing Set/GetActorProperty to take a string rather than only an enum. And perhaps also a non ACS A_SetProperty.
User avatar (0022478)
Basinga (reporter)
2022-10-29 13:52

Agreed with you here Dark-Assassin
It'd be great having more control at some point if it's possible

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Supporters: Basinga
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2022-10-21 11:56 Basinga New Issue
2022-10-29 13:44 Dark-Assassin Note Added: 0022477
2022-10-29 13:52 Basinga Note Added: 0022478






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