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0004049Zandronum[All Projects] Suggestionpublic2022-10-21 11:562022-10-29 13:52
Basinga 
 
normalminorN/A
newopen 
MicrosoftWindowsXP/Vista/7
3.1 
 
0004049: Add the UseRange property as a changeable ACS actor property
Currently you can get and change many properties of an actor through ACS, including player properties such as AttackZOffset and JumpZ.

I'm proposing adding UseRange as a changeable property.

Reasons on why you would want to change it are temporarily blocking users from opening doors or using switches in special scenarios, such as allowing temporary flight before teleporting the player back, where you wouldn't want them activating unreacheable switches or opening doors.

I know morphs are a work around, but those are unstable (especially online) and are overkill for such a small change
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Issue History
2022-10-21 11:56BasingaNew Issue
2022-10-29 13:44Dark-AssassinNote Added: 0022477
2022-10-29 13:52BasingaNote Added: 0022478

Notes
(0022477)
Dark-Assassin   
2022-10-29 13:44   
I'd suggest allowing Set/GetActorProperty to take a string rather than only an enum. And perhaps also a non ACS A_SetProperty.
(0022478)
Basinga   
2022-10-29 13:52   
Agreed with you here Dark-Assassin
It'd be great having more control at some point if it's possible