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IDProjectCategoryView StatusDate SubmittedLast Update
0000039Zandronum[All Projects] Bugpublic2010-09-19 21:562018-09-30 19:48
Reporterunknownna 
Assigned ToTorr Samaho 
PrioritylowSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98c 
Target VersionFixed in Version98d 
Summary0000039: the higher the ping, the more the viewpoint "sinks down" to the floor when landing from a higher one.
DescriptionIf you jump down from a floor 16 map units+ higher than the floor you land on, the viewpoint sinks down to the floor like a spring, then raises back up again.

It happens in 98c and the 98d alpha/beta builds, but not in 96b or 97d-beta4.3.

I've included an example WAD showcasing the height differences required for the effect to take place. For jumping, it is 16 map units. For falling, it is 48 map units.
Steps To ReproduceLoad up my example WAD and emulate a ping.
Attached Files? file icon viewpoint_sinking_test.wad [^] (1,628 bytes) 2010-09-19 21:56

- Relationships

-  Notes
User avatar (0000104)
Torr Samaho (administrator)
2010-09-20 07:42

Commendable example wad :).'http://www.dailydoomer.com/tsst/misc/SkullDev98d-2934windows.7z [^]' should fix the issue.
User avatar (0000107)
unknownna (updater)
2010-09-20 09:51

Should be fixed now. AFAICT, The viewpoint "sink" threshold for jumping/dropping from heights is the same online as it is offline now.
User avatar (0000109)
Torr Samaho (administrator)
2010-09-20 11:09

Thanks for testing!

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- Issue History
Date Modified Username Field Change
2010-09-19 21:56 unknownna New Issue
2010-09-19 21:56 unknownna File Added: viewpoint_sinking_test.wad
2010-09-20 07:42 Torr Samaho Note Added: 0000104
2010-09-20 07:42 Torr Samaho Assigned To => Torr Samaho
2010-09-20 07:42 Torr Samaho Status new => feedback
2010-09-20 09:51 unknownna Note Added: 0000107
2010-09-20 09:51 unknownna Status feedback => assigned
2010-09-20 11:09 Torr Samaho Note Added: 0000109
2010-09-20 11:09 Torr Samaho Status assigned => resolved
2010-09-20 11:09 Torr Samaho Fixed in Version => 98d
2010-09-20 11:09 Torr Samaho Resolution open => fixed
2012-06-09 13:22 Torr Samaho Category General => Bug
2018-09-30 19:48 Blzut3 Status resolved => closed






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