Zandronum Chat on our Discord Server Get the latest version: 3.1
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000385Zandronum[All Projects] Bugpublic2011-04-18 21:252018-09-30 20:07
Reporterunknownna 
Assigned ToTorr Samaho 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version98d 
Target VersionFixed in Version1.0 
Summary0000385: Dead TLMS spectators and sv_keepteams 1
DescriptionContinued from: 0000203: sv_keepteams + changemap == can't join same team

If you are a dead team spectator and a changemap/nextmap map change takes place, you'll be a dead team spectator in the next map.
Steps To Reproduce1. Start a standard TLMS server. Make sure that sv_keepteams is set to 1.
2. Connect a client to the server.
3. Join the game.
4. Add 3 bots.
5. When the warm-up countdown ends, "kill" in the console.
6. After turning into a spectator, "changemap X/nextmap" in the server console.
Attached Filespng file icon Screenshot_Doom_20110418_232235.png [^] (38,956 bytes) 2011-04-18 21:25


png file icon Screenshot_Doom_20110418_234420.png [^] (26,940 bytes) 2011-04-18 21:44

- Relationships

-  Notes
User avatar (0001397)
unknownna (updater)
2011-04-18 21:41
edited on: 2011-04-18 22:52

This also breaks the team slots for bots. If a bot is dead before a changemap/nextmap map change, it might join the opposite team in the next map.

Edit:

This also happens offline.

User avatar (0001410)
Torr Samaho (administrator)
2011-04-23 15:00

This hopefully fixes the problem (I didn't test the bot specific part though). Note: To fix this properly I needed to unify how dead spectators are treated after a map change, so the fix may also have an influence on survival and survival invasion.
User avatar (0001414)
unknownna (updater)
2011-04-23 20:12

> This hopefully fixes the problem (I didn't test the bot specific part though).

It seems that it took care of both issues.

> Note: To fix this properly I needed to unify how dead spectators are treated after a map change, so the fix may also have an influence on survival and survival invasion.

In regular survival, a spectator waiting in line in the former map will not be able to join the game after a changemap/nextmap map change. This is a major issue.

I also found a separate issue: If a survival invasion game is in effect, a changemap map change to one of the vanilla maps will turn the game into cooperative, but with the lives counter in effect. Should I create a new ticket for this issue?
User avatar (0001417)
Torr Samaho (administrator)
2011-04-23 21:22

> In regular survival, a spectator waiting in line in the former map will not be able to join the game after a changemap/nextmap map change. This is a major issue.

Yeah, that's serious. This should fix it.

> Should I create a new ticket for this issue?

Please do so. This is a completely separate issue.
User avatar (0001420)
unknownna (updater)
2011-04-23 21:45

It fixed the issue. You may mark this ticket as resolved for now.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2011-04-18 21:25 unknownna New Issue
2011-04-18 21:25 unknownna File Added: Screenshot_Doom_20110418_232235.png
2011-04-18 21:33 unknownna Description Updated View Revisions
2011-04-18 21:41 unknownna Note Added: 0001397
2011-04-18 21:44 unknownna File Added: Screenshot_Doom_20110418_234420.png
2011-04-18 22:52 unknownna Note Edited: 0001397 View Revisions
2011-04-23 15:00 Torr Samaho Note Added: 0001410
2011-04-23 15:00 Torr Samaho Assigned To => Torr Samaho
2011-04-23 15:00 Torr Samaho Status new => feedback
2011-04-23 20:12 unknownna Note Added: 0001414
2011-04-23 20:12 unknownna Status feedback => assigned
2011-04-23 21:22 Torr Samaho Note Added: 0001417
2011-04-23 21:22 Torr Samaho Status assigned => feedback
2011-04-23 21:45 unknownna Note Added: 0001420
2011-04-23 21:45 unknownna Status feedback => assigned
2011-04-23 22:59 Torr Samaho Status assigned => resolved
2011-04-23 22:59 Torr Samaho Fixed in Version => 1.0
2011-04-23 22:59 Torr Samaho Resolution open => fixed
2012-06-09 13:22 Torr Samaho Category General => Bug
2018-09-30 20:07 Blzut3 Status resolved => closed






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker