Notes |
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(0001397)
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unknownna
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2011-04-18 21:41
(edited on: 2011-04-18 22:52) |
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This also breaks the team slots for bots. If a bot is dead before a changemap/nextmap map change, it might join the opposite team in the next map.
Edit:
This also happens offline.
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This hopefully fixes the problem (I didn't test the bot specific part though). Note: To fix this properly I needed to unify how dead spectators are treated after a map change, so the fix may also have an influence on survival and survival invasion. |
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> This hopefully fixes the problem (I didn't test the bot specific part though).
It seems that it took care of both issues.
> Note: To fix this properly I needed to unify how dead spectators are treated after a map change, so the fix may also have an influence on survival and survival invasion.
In regular survival, a spectator waiting in line in the former map will not be able to join the game after a changemap/nextmap map change. This is a major issue.
I also found a separate issue: If a survival invasion game is in effect, a changemap map change to one of the vanilla maps will turn the game into cooperative, but with the lives counter in effect. Should I create a new ticket for this issue? |
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> In regular survival, a spectator waiting in line in the former map will not be able to join the game after a changemap/nextmap map change. This is a major issue.
Yeah, that's serious. This should fix it.
> Should I create a new ticket for this issue?
Please do so. This is a completely separate issue. |
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It fixed the issue. You may mark this ticket as resolved for now. |
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