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IDProjectCategoryView StatusDate SubmittedLast Update
0003827Zandronum[All Projects] Suggestionpublic2020-06-15 05:232024-03-01 04:59
ReporterBHVXT 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusconfirmedResolutionbackport later 
PlatformPCOSWindowsOS Version10
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003827: Backport A_SetSpeed from previous GZDoom commit
DescriptionI am currently working on a total conversion for Doom that happens to use the A_SetSpeed function. I'm primarily working with a newer GZDoom engine however reverse compatibility with Zandronum is a priority that I would prefer keeping.
Additional InformationI built a custom version of the Zandronum beta with some code found in this commit:'https://github.com/coelckers/gzdoom/commit/4468365 [^]'
It seems to be a simple enough patch - I personally just appended all the code into the appropriate files and it worked like a charm.
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User avatar (0021467)
HellBlade64 (reporter)
2020-06-19 04:30

YES GOD YES! I am working on my own version of Hard Doom that takes tips from Unloved, I have been trying to improve existing DemonSpeed code. The implementation of A_SetSpeed would make this task hundreds of times easier.

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Supporters: HellBlade64
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- Issue History
Date Modified Username Field Change
2020-06-15 05:23 BHVXT New Issue
2020-06-19 04:30 HellBlade64 Note Added: 0021467
2024-03-01 04:59 Ru5tK1ng Status new => confirmed
2024-03-01 04:59 Ru5tK1ng Resolution open => backport later






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