MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003827 | Zandronum | [All Projects] Suggestion | public | 2020-06-15 05:23 | 2024-03-01 04:59 |
Reporter | BHVXT | ||||
Assigned To | |||||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | confirmed | Resolution | backport later | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | 3.1-beta | ||||
Target Version | Fixed in Version | ||||
Summary | 0003827: Backport A_SetSpeed from previous GZDoom commit | ||||
Description | I am currently working on a total conversion for Doom that happens to use the A_SetSpeed function. I'm primarily working with a newer GZDoom engine however reverse compatibility with Zandronum is a priority that I would prefer keeping. | ||||
Steps To Reproduce | |||||
Additional Information | I built a custom version of the Zandronum beta with some code found in this commit:'https://github.com/coelckers/gzdoom/commit/4468365 [^]' It seems to be a simple enough patch - I personally just appended all the code into the appropriate files and it worked like a charm. | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2020-06-15 05:23 | BHVXT | New Issue | |||
2020-06-19 04:30 | HellBlade64 | Note Added: 0021467 | |||
2024-03-01 04:59 | Ru5tK1ng | Status | new => confirmed | ||
2024-03-01 04:59 | Ru5tK1ng | Resolution | open => backport later |
Notes | |||||
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