MantisBT - Zandronum
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0003827Zandronum[All Projects] Suggestionpublic2020-06-15 05:232024-03-01 04:59
BHVXT 
 
normalfeatureN/A
confirmedbackport later 
PCWindows10
3.1-beta 
 
0003827: Backport A_SetSpeed from previous GZDoom commit
I am currently working on a total conversion for Doom that happens to use the A_SetSpeed function. I'm primarily working with a newer GZDoom engine however reverse compatibility with Zandronum is a priority that I would prefer keeping.
I built a custom version of the Zandronum beta with some code found in this commit:'https://github.com/coelckers/gzdoom/commit/4468365 [^]'
It seems to be a simple enough patch - I personally just appended all the code into the appropriate files and it worked like a charm.
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Issue History
2020-06-15 05:23BHVXTNew Issue
2020-06-19 04:30HellBlade64Note Added: 0021467
2024-03-01 04:59Ru5tK1ngStatusnew => confirmed
2024-03-01 04:59Ru5tK1ngResolutionopen => backport later

Notes
(0021467)
HellBlade64   
2020-06-19 04:30   
YES GOD YES! I am working on my own version of Hard Doom that takes tips from Unloved, I have been trying to improve existing DemonSpeed code. The implementation of A_SetSpeed would make this task hundreds of times easier.