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IDProjectCategoryView StatusDate SubmittedLast Update
0003785Zandronum[All Projects] Bugpublic2020-05-04 13:332020-05-10 20:46
ReporterAOSP 
Assigned ToEdward-san 
PrioritynormalSeverityminorReproducibilityhave not tried
Statusneeds reviewResolutionopen 
PlatformMicrosoft WindowsOSWindows 10OS VersionEnterprise 1909
Product Version3.1-beta 
Target VersionFixed in Version 
Summary0003785: Weird behaviour with weapon sprites and coop spying
DescriptionNot really sure what's happening here.

Sometimes when coop spying, player's weapon sprites render and sometimes they don't. In addition, it appears the sprites render when in chasecam.
Steps To ReproduceThe behaviour seems inconsistent in which players it affects; just F12 until you see someone missing player sprites.

Enter chasecam with someone whose weapon sprites render, and the sprite continues to render.
Attached Filespng file icon SpyChasecam_0.png [^] (905,258 bytes) 2020-05-04 13:33
png file icon SpyChasecam_1.png [^] (1,065,740 bytes) 2020-05-04 13:33
png file icon SpyChasecam_2.png [^] (1,203,134 bytes) 2020-05-04 13:33
png file icon SpyChasecam_3.png [^] (1,005,915 bytes) 2020-05-04 13:33
png file icon SpyChasecam_4.png [^] (582,765 bytes) 2020-05-04 13:33
png file icon SpyNormal_0.png [^] (992,529 bytes) 2020-05-04 13:33
png file icon SpyNormal_1.png [^] (307,214 bytes) 2020-05-04 13:34

- Relationships
related to 0003675resolveddoomjoshuaboy Weapon lowering upon death with death camera on 

-  Notes
User avatar (0021318)
Edward-san (developer)
2020-05-05 22:52

Does this also happen with doom2 coop game? If yes, somebody should be able to bisect between 3.0 and 3.1 beta and find out which changeset broke it.
User avatar (0021319)
AOSP (updater)
2020-05-05 23:10
edited on: 2020-05-05 23:22

The chasecam bug occurs if you F12 any other player, doesn't matter if it's online with other humans, or offline with or without multiplayer emulation with bots -- F12 another player and go chasecam, you can still see their weapon sprite. It behaves correctly if you chasecam yourself.

Still not sure about weapon sprites suddenly disappearing though.

edit: After further testing, seems to be an OpenGL-only bug

User avatar (0021320)
Edward-san (developer)
2020-05-05 23:32

I believe it's caused by this changeset:https://bitbucket.org/Torr_Samaho/zandronum-stable/commits/b336d6d [^] . Can you confirm this by reverting this change?
User avatar (0021321)
AOSP (updater)
2020-05-05 23:46

Yes, reverting that fixed the chasecam bug, and seemingly the bug with weapon sprites not rendering after changing level (that one's harder to test offline)
User avatar (0021323)
Edward-san (developer)
2020-05-06 20:13

Can you check ifhttps://bitbucket.org/zandronum/zandronum-sandbox-stable/commits/1ab99a1ca88150581e25a8a3f4b6238a222ad4ae [^] works on both this ticket and the related one?
User avatar (0021328)
AOSP (updater)
2020-05-07 21:14

Yeah, that fixes the chasecam bug.

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- Issue History
Date Modified Username Field Change
2020-05-04 13:33 AOSP New Issue
2020-05-04 13:33 AOSP File Added: SpyChasecam_0.png
2020-05-04 13:33 AOSP File Added: SpyChasecam_1.png
2020-05-04 13:33 AOSP File Added: SpyChasecam_2.png
2020-05-04 13:33 AOSP File Added: SpyChasecam_3.png
2020-05-04 13:33 AOSP File Added: SpyChasecam_4.png
2020-05-04 13:33 AOSP File Added: SpyNormal_0.png
2020-05-04 13:34 AOSP File Added: SpyNormal_1.png
2020-05-04 13:34 AOSP OS Version Enterprise => Enterprise 1909
2020-05-04 13:34 AOSP Steps to Reproduce Updated View Revisions
2020-05-05 22:52 Edward-san Note Added: 0021318
2020-05-05 22:52 Edward-san Status new => feedback
2020-05-05 23:10 AOSP Note Added: 0021319
2020-05-05 23:10 AOSP Status feedback => new
2020-05-05 23:11 AOSP Note Edited: 0021319 View Revisions
2020-05-05 23:11 AOSP Note Edited: 0021319 View Revisions
2020-05-05 23:22 AOSP Note Edited: 0021319 View Revisions
2020-05-05 23:32 Edward-san Note Added: 0021320
2020-05-05 23:46 AOSP Note Added: 0021321
2020-05-05 23:59 AOSP Status new => confirmed
2020-05-06 08:51 Edward-san Relationship added related to 0003675
2020-05-06 20:13 Edward-san Note Added: 0021323
2020-05-06 20:13 Edward-san Assigned To => Edward-san
2020-05-06 20:13 Edward-san Status confirmed => feedback
2020-05-07 21:14 AOSP Note Added: 0021328
2020-05-07 21:14 AOSP Status feedback => assigned
2020-05-10 20:46 Edward-san Status assigned => needs review






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