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IDProjectCategoryView StatusDate SubmittedLast Update
0003593Zandronum[All Projects] Bugpublic2019-01-04 23:052021-01-21 00:34
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
PlatformOSOS Version
Product Version3.0 
Target VersionFixed in Version 
Summary0003593: Scroll_Texture_Model broken online
DescriptionThe scroll_texture_model based sliding doors don't render properly and are just overall glitchy online. The glitches seem to be visual however as they properly block and unblock players when they are closed and opened, respectively.
Steps To ReproduceTo reproduce, download: [^]

Then go to map02. Go out from the hallway, when you come to the big courtyard, turn left. You'll see the glitched door there. Remember to try this online.
Attached Filespng file icon Screenshot_Doom_20190105_020242.png [^] (494,204 bytes) 2019-01-04 23:05

- Relationships

-  Notes
User avatar (0020309)
Blzut3 (administrator)
2019-01-13 04:45

The mod in question is actually using Scroll_Texture_Model not polyobjs: [^]

Updated description to match.
User avatar (0021591)
Kaminsky (developer)
2021-01-21 00:34

I tried testing this in 3.1-alpha-r200501-1847 on the level mentioned above. All sliding doors that used Scroll_Texture_Model rendered and behaved normally, both offline and online, even when they closed or opened. I guess this isn't an issue anymore?

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- Issue History
Date Modified Username Field Change
2019-01-04 23:05 Ivan New Issue
2019-01-04 23:05 Ivan File Added: Screenshot_Doom_20190105_020242.png
2019-01-13 04:44 Blzut3 Status new => confirmed
2019-01-13 04:44 Blzut3 Summary Polyobjects mess up online => Scroll_Texture_Model broken online
2019-01-13 04:44 Blzut3 Description Updated View Revisions
2019-01-13 04:45 Blzut3 Note Added: 0020309
2021-01-21 00:34 Kaminsky Note Added: 0021591

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