MantisBT - Zandronum
View Issue Details
0003593Zandronum[All Projects] Bugpublic2019-01-04 23:052021-08-09 21:11
Ivan 
Kaminsky 
normalminorhave not tried
resolvedfixed 
3.0 
3.1-beta 
0003593: Scroll_Texture_Model broken online
The scroll_texture_model based sliding doors don't render properly and are just overall glitchy online. The glitches seem to be visual however as they properly block and unblock players when they are closed and opened, respectively.
To reproduce, download:'https://www.moddb.com/mods/dimension-of-the-boomed/downloads/dimension-of-the-boomed-true-colour [^]'

Then go to map02. Go out from the hallway, when you come to the big courtyard, turn left. You'll see the glitched door there. Remember to try this online.
No tags attached.
png Screenshot_Doom_20190105_020242.png (494,204) 2019-01-04 23:05
/tracker/file_download.php?file_id=2455&type=bug
Issue History
2019-01-04 23:05IvanNew Issue
2019-01-04 23:05IvanFile Added: Screenshot_Doom_20190105_020242.png
2019-01-13 04:44Blzut3Statusnew => confirmed
2019-01-13 04:44Blzut3SummaryPolyobjects mess up online => Scroll_Texture_Model broken online
2019-01-13 04:44Blzut3Description Updatedbug_revision_view_page.php?rev_id=12356#r12356
2019-01-13 04:45Blzut3Note Added: 0020309
2021-01-21 00:34KaminskyNote Added: 0021591
2021-08-09 20:44IvanNote Added: 0021705
2021-08-09 21:09KaminskyStatusconfirmed => closed
2021-08-09 21:09KaminskyAssigned To => Kaminsky
2021-08-09 21:09KaminskyResolutionopen => no change required
2021-08-09 21:09KaminskyFixed in Version => 3.1-beta
2021-08-09 21:11KaminskyStatusclosed => resolved
2021-08-09 21:11KaminskyResolutionno change required => fixed

Notes
(0020309)
Blzut3   
2019-01-13 04:45   
The mod in question is actually using Scroll_Texture_Model not polyobjs:'https://www.doomworld.com/forum/topic/92655-sliding-doors-in-boom/ [^]'

Updated description to match.
(0021591)
Kaminsky   
2021-01-21 00:34   
I tried testing this in 3.1-alpha-r200501-1847 on the level mentioned above. All sliding doors that used Scroll_Texture_Model rendered and behaved normally, both offline and online, even when they closed or opened. I guess this isn't an issue anymore?
(0021705)
Ivan   
2021-08-09 20:44   
Works in the 3.1 build specified.