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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0003515 | Zandronum | [All Projects] Bug | public | 2018-09-23 14:22 | 2024-02-29 22:36 | ||||
Reporter | DarkShroom | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | mac | OS | high sierra | OS Version | 10.13.6 | ||||
Product Version | 3.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003515: Simply cannot load Zandronum in OpenGL mode | ||||||||
Description | I cannot run Zandronum in open gl mode... it simply crashes and has no warning messages! I was trying to find especially if anyone else can run it (running mac) | ||||||||
Steps To Reproduce | Simply load Zandronum (while the ini is set to open GL) | ||||||||
Additional Information | Zandronum will load with software renderer but this is pointless to me, i don't really have the performance for that | ||||||||
Attached Files | |||||||||
Notes | |
(0019701) DarkShroom (reporter) 2018-09-24 12:25 |
Zandronum 3.0 - 170901-1140 - SDL version Compiled on Sep 1 2017 Using video driver Quartz M_LoadDefaults: Load system defaults. Gameinfo scan took 0 ms W_Init: Init WADfiles. adding /Users/rich/Documents/GZDoom/Zandronum.app/Contents/MacOS/zandronum.pk3, 689 lumps adding ./doom2.wad, 2919 lumps I_Init: Setting up machine state. CPU Vendor ID: GenuineIntel Name: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz Family 6, Model 58, Stepping 9 Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 I_InitSound: Initializing FMOD FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2009. Loaded FMOD version 4.44.61 V_Init: allocate screen. Using in-memory database. The database will not be saved on exit. S_Init: Setting up sound. ST_Init: Init startup screen. Checking cmd-line parameters... S_InitData: Load sound definitions. G_ParseMapInfo: Load map definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. PWO_Init: Initializing preferred weapon order. M_Init: Init menus. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Initializing network subsystem. IP address 10.108.61.243:10667 UDP Initialized. Segmentation fault: 11 richs-Air:GZDoom rich$ ./Zandronum.app/Contents/MacOS/zandronum -glversion 2 Zandronum 3.0 - 170901-1140 - SDL version Compiled on Sep 1 2017 Using video driver Quartz M_LoadDefaults: Load system defaults. Gameinfo scan took 0 ms W_Init: Init WADfiles. adding /Users/rich/Documents/GZDoom/Zandronum.app/Contents/MacOS/zandronum.pk3, 689 lumps adding ./doom2.wad, 2919 lumps I_Init: Setting up machine state. CPU Vendor ID: GenuineIntel Name: Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz Family 6, Model 58, Stepping 9 Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 I_InitSound: Initializing FMOD FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2009. Loaded FMOD version 4.44.61 V_Init: allocate screen. Using in-memory database. The database will not be saved on exit. S_Init: Setting up sound. ST_Init: Init startup screen. Checking cmd-line parameters... S_InitData: Load sound definitions. G_ParseMapInfo: Load map definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. PWO_Init: Initializing preferred weapon order. M_Init: Init menus. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Initializing network subsystem. IP address 10.108.61.243:10667 UDP Initialized. Segmentation fault: 11 so we have a segmentation fault 11? i'm doing more googling |
(0023134) Ru5tK1ng (updater) 2024-02-29 22:36 |
Since this ticket is over 5 years old, please make a new ticket if you are still having issues with the latest Zandronum. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2018-09-23 14:22 | DarkShroom | New Issue | |
2018-09-24 12:25 | DarkShroom | Note Added: 0019701 | |
2024-02-29 22:36 | Ru5tK1ng | Note Added: 0023134 | |
2024-02-29 22:36 | Ru5tK1ng | Status | new => closed |
2024-02-29 22:36 | Ru5tK1ng | Resolution | open => no change required |
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