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IDProjectCategoryView StatusDate SubmittedLast Update
0000034Zandronum[All Projects] Bugpublic2010-09-18 21:192018-09-30 19:47
ReporterAnonymous 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98c 
Target VersionFixed in Version98d 
Summary0000034: Morphed player unable to crouch
DescriptionWhen morphing a player using PowerMorph, he/she won't be able to crouch until he/she gets unmorphed.
In other words, a morphed class cannot crouch.
Attached Files? file icon morphtest.wad [^] (488,328 bytes) 2010-09-20 19:53

- Relationships
related to 0000888closedTorr Samaho Morphed players can't crouch 

-  Notes
User avatar (0000079)
Torr Samaho (administrator)
2010-09-18 21:42
edited on: 2010-09-18 21:42

Since you didn't specify that it only happens online, I assume it also happens offline, right? Does it work in GZDoom 323, i.e.'http://sp.drdteam.org/gzdoom-r322(323).zip [^]' ?

User avatar (0000081)
Torr Samaho (administrator)
2010-09-19 07:12

I still need to know whether it's the same in GZDoom 323.
User avatar (0000114)
unknownna (updater)
2010-09-20 19:53

AFAICT, morphed players cannot crouch in 98c, GZDoom 323-ZDoom 2.5.0

Testing indicates that morphed players cannot crouch, both online and offline. But I only had the 'MorphMe' command from the console and Cutman's GvH test actor as a base for my testing.

I made a test WAD, in which you can compare the DoomPlayer, 'MorphMe' and Cutman's GvH class. 'Puke 1' morphs you into the GvH one.

On a side note, the 'MorphMe' behavior is bugged online. You keep your weapon when you morph and can use it, but if you stand still, it disappears. If you then morph back into the DoomPlayer class, the weapon is lost. You can repeat this cycle until all the weapons are gone, even the fist.
User avatar (0000250)
Torr Samaho (administrator)
2010-10-03 16:24

This should fix the morphme issues.
User avatar (0000259)
unknownna (updater)
2010-10-04 00:36

Looks like it's fixed. Spectators can also morph by using the command, but that's because spectators are allowed to use cheats if allowed on the server.

'http://www.skulltag.com/forum/viewtopic.php?f=33&t=22538 [^]'

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- Issue History
Date Modified Username Field Change
2010-09-18 21:19 Anonymous New Issue
2010-09-18 21:42 Torr Samaho Note Added: 0000079
2010-09-18 21:42 Torr Samaho Status new => feedback
2010-09-18 21:42 Torr Samaho Note Edited: 0000079 View Revisions
2010-09-18 22:24 Anonymous Note Added: 0000080
2010-09-18 22:24 Anonymous Status feedback => new
2010-09-19 07:12 Torr Samaho Note Added: 0000081
2010-09-19 07:12 Torr Samaho Status new => feedback
2010-09-20 19:53 unknownna Note Added: 0000114
2010-09-20 19:53 unknownna File Added: morphtest.wad
2010-09-21 13:55 Anonymous Note Deleted: 0000080
2010-10-03 16:24 Torr Samaho Note Added: 0000250
2010-10-04 00:36 unknownna Note Added: 0000259
2011-02-06 17:22 Torr Samaho Status feedback => resolved
2011-02-06 17:22 Torr Samaho Fixed in Version => 98d
2011-02-06 17:22 Torr Samaho Resolution open => fixed
2011-02-06 17:22 Torr Samaho Assigned To => Torr Samaho
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-06-19 10:19 Dusk Relationship added related to 0000888
2018-09-30 19:47 Blzut3 Status resolved => closed






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