MantisBT - Zandronum
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0000034Zandronum[All Projects] Bugpublic2010-09-18 21:192018-09-30 19:47
Anonymous 
Torr Samaho 
normalminoralways
closedfixed 
MicrosoftWindowsXP/Vista/7
98c 
98d 
0000034: Morphed player unable to crouch
When morphing a player using PowerMorph, he/she won't be able to crouch until he/she gets unmorphed.
In other words, a morphed class cannot crouch.
No tags attached.
related to 0000888closed Torr Samaho Morphed players can't crouch 
? morphtest.wad (488,328) 2010-09-20 19:53
/tracker/file_download.php?file_id=8&type=bug
Issue History
2010-09-18 21:19AnonymousNew Issue
2010-09-18 21:42Torr SamahoNote Added: 0000079
2010-09-18 21:42Torr SamahoStatusnew => feedback
2010-09-18 21:42Torr SamahoNote Edited: 0000079bug_revision_view_page.php?bugnote_id=79#r41
2010-09-18 22:24AnonymousNote Added: 0000080
2010-09-18 22:24AnonymousStatusfeedback => new
2010-09-19 07:12Torr SamahoNote Added: 0000081
2010-09-19 07:12Torr SamahoStatusnew => feedback
2010-09-20 19:53unknownnaNote Added: 0000114
2010-09-20 19:53unknownnaFile Added: morphtest.wad
2010-09-21 13:55AnonymousNote Deleted: 0000080
2010-10-03 16:24Torr SamahoNote Added: 0000250
2010-10-04 00:36unknownnaNote Added: 0000259
2011-02-06 17:22Torr SamahoStatusfeedback => resolved
2011-02-06 17:22Torr SamahoFixed in Version => 98d
2011-02-06 17:22Torr SamahoResolutionopen => fixed
2011-02-06 17:22Torr SamahoAssigned To => Torr Samaho
2012-06-09 13:22Torr SamahoCategoryGeneral => Bug
2012-06-19 10:19DuskRelationship addedrelated to 0000888
2018-09-30 19:47Blzut3Statusresolved => closed

Notes
(0000079)
Torr Samaho   
2010-09-18 21:42   
Since you didn't specify that it only happens online, I assume it also happens offline, right? Does it work in GZDoom 323, i.e.'http://sp.drdteam.org/gzdoom-r322(323).zip [^]' ?

(0000081)
Torr Samaho   
2010-09-19 07:12   
I still need to know whether it's the same in GZDoom 323.
(0000114)
unknownna   
2010-09-20 19:53   
AFAICT, morphed players cannot crouch in 98c, GZDoom 323-ZDoom 2.5.0

Testing indicates that morphed players cannot crouch, both online and offline. But I only had the 'MorphMe' command from the console and Cutman's GvH test actor as a base for my testing.

I made a test WAD, in which you can compare the DoomPlayer, 'MorphMe' and Cutman's GvH class. 'Puke 1' morphs you into the GvH one.

On a side note, the 'MorphMe' behavior is bugged online. You keep your weapon when you morph and can use it, but if you stand still, it disappears. If you then morph back into the DoomPlayer class, the weapon is lost. You can repeat this cycle until all the weapons are gone, even the fist.
(0000250)
Torr Samaho   
2010-10-03 16:24   
This should fix the morphme issues.
(0000259)
unknownna   
2010-10-04 00:36   
Looks like it's fixed. Spectators can also morph by using the command, but that's because spectators are allowed to use cheats if allowed on the server.

'http://www.skulltag.com/forum/viewtopic.php?f=33&t=22538 [^]'