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IDProjectCategoryView StatusDate SubmittedLast Update
0003357Zandronum[All Projects] Bugpublic2017-12-26 21:552017-12-27 19:29
ReporterFranckyFox2468 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0 
Target VersionFixed in Version 
Summary0003357: DamageActor does nothing.
DescriptionThe function gets no error whatsoever as if it was intended to work but whenever it is actually used, it does absolutely nothing. I tested it in other doom ports like GZDoom and it works perfectly. I am not exactly aware if the function is supposed to work in Zandro or not but some people have told me to attempt using it in this engine, and i got no errors from using it so i suppose it is supposed to work.
Additional InformationThis is the line in question i attempted to use:

DamageActor(0, AAPTR_DEFAULT, 0, AAPTR_NULL, 10, "fire");

In GZDoom it works like a charm, in zandro, does literally nothing, yet the script with it still runs like a charm.
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-  Notes
User avatar (0018975)
Edward-san (developer)
2017-12-27 16:42
edited on: 2017-12-27 16:43

The function is not available on Zandronum 3.0, since the GZDoom codebase (1.8.6) was released before such function was added (around 2016).

User avatar (0018976)
FranckyFox2468 (reporter)
2017-12-27 17:37

Ah, my bad then... Wanted to double check in case it was a bug cause a couple of users have told me to use it in this forum so i figured it might be a bug.

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- Issue History
Date Modified Username Field Change
2017-12-26 21:55 FranckyFox2468 New Issue
2017-12-27 16:39 Edward-san Note Added: 0018974
2017-12-27 16:39 Edward-san Assigned To => Edward-san
2017-12-27 16:39 Edward-san Status new => feedback
2017-12-27 16:39 Edward-san Assigned To Edward-san =>
2017-12-27 16:41 Edward-san Note Deleted: 0018974
2017-12-27 16:42 Edward-san Note Added: 0018975
2017-12-27 16:42 Edward-san Status feedback => new
2017-12-27 16:43 Edward-san Note Edited: 0018975 View Revisions
2017-12-27 17:37 FranckyFox2468 Note Added: 0018976
2017-12-27 19:29 Edward-san Status new => closed
2017-12-27 19:29 Edward-san Resolution open => no change required






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