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IDProjectCategoryView StatusDate SubmittedLast Update
0003342Zandronum[All Projects] Bugpublic2017-11-20 01:392017-11-20 16:39
ReporterVegeta 
Assigned To 
PriorityhighSeverityblockReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version3.0 
Target VersionFixed in Version 
Summary0003342: Spidermastermind has a bigger radio
DescriptionOn 3.0 the Spidermastermind gets a bigger radio, therefore it gets stuck in wads designed for the previews size. You can also shoot at the air and still hit it because of this.
Attached Files

- Relationships

-  Notes
User avatar (0018897)
Marcaek (reporter)
2017-11-20 06:12

Not a bug, the old values for the Mastermind were inherited from incorrect ZDoom values. 128 is correct.
User avatar (0018898)
Catastrophe (reporter)
2017-11-20 06:28

Yes, the Spider Mastermind you were used to was bugged, it is now the correct intended size.

I believe on Zdaemon and older versions of Zandro their height was 100, whereas on the original doom is was 128.
User avatar (0018900)
Edward-san (developer)
2017-11-20 13:23

Just as the others said. There's nothing to do about this, the mappers have to fix the geometry themselves to accomodate the proper spider mastermind.
User avatar (0018902)
Vegeta (reporter)
2017-11-20 13:26

According to dehacked, in doom.exe it's height is 100, and width 128.
User avatar (0018904)
Vegeta (reporter)
2017-11-20 15:40

This also affects gameplay as it's easier to kill it with a single bfg shot. In vanilla doom it never happened this way.
User avatar (0018905)
Edward-san (developer)
2017-11-20 16:38

Quote from "Vegeta"
According to dehacked, in doom.exe it's height is 100, and width 128.


Those are the values used also by zandronum:


ACTOR SpiderMastermind 7
{
    Game Doom
    SpawnID 7
    Health 3000
    Radius 128
    Height 100
    Mass 1000


so there's nothing wrong here.

Quote from "Vegeta"
This also affects gameplay as it's easier to kill it with a single bfg shot. In vanilla doom it never happened this way.


This happens also before in 2.1, doesn't it?

In any case, as it was stated, there's nothing we can do.

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- Issue History
Date Modified Username Field Change
2017-11-20 01:39 Vegeta New Issue
2017-11-20 06:12 Marcaek Note Added: 0018897
2017-11-20 06:28 Catastrophe Note Added: 0018898
2017-11-20 13:23 Edward-san Note Added: 0018900
2017-11-20 13:23 Edward-san Status new => closed
2017-11-20 13:23 Edward-san Resolution open => no change required
2017-11-20 13:26 Vegeta Note Added: 0018902
2017-11-20 13:26 Vegeta Status closed => feedback
2017-11-20 13:26 Vegeta Resolution no change required => reopened
2017-11-20 15:40 Vegeta Note Added: 0018904
2017-11-20 15:40 Vegeta Status feedback => new
2017-11-20 16:38 Edward-san Note Added: 0018905
2017-11-20 16:38 Edward-san Status new => closed
2017-11-20 16:39 Edward-san Resolution reopened => no change required






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