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IDProjectCategoryView StatusDate SubmittedLast Update
0003337Zandronum[All Projects] Bugpublic2017-11-12 15:192017-11-12 17:02
Assigned To 
StatusacknowledgedResolutionwaiting for zdoom 
PlatformOSOS Version
Product Version3.0 
Target VersionFixed in Version 
Summary0003337: FastProjectile 3D Floor misprediction
DescriptionThis is a very interesting bug. There seems to be weird occasions where fast projectiles can clip through the 3d floor and go through them somehow. You'll need this file: [^] and the attached file.
Steps To Reproduce- Enable cheats.
- Changemap to map12.
- Go to the attached platform.
- Aim downwards, you need a specific angle. Doesn't really work at 90 degrees sometimes.
- Do "Summon FastRocket" until you realize you aren't being pushed back by the explosion anymore. The actor stays long enough that you can spot it spawned below.
Additional InformationScreenshot: [^]
Attached Files? file icon fastptest.pk3 [^] (350 bytes) 2017-11-12 15:19

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-  Notes
User avatar (0018862)
Ivan (reporter)
2017-11-12 15:19

Only tested online by the way. Not sure if it happens in singleplayer.
User avatar (0018863)
Leonard (developer)
2017-11-12 17:02

This happens in the latest GZDoom, please report it there.

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- Issue History
Date Modified Username Field Change
2017-11-12 15:19 Ivan New Issue
2017-11-12 15:19 Ivan File Added: fastptest.pk3
2017-11-12 15:19 Ivan Note Added: 0018862
2017-11-12 17:02 Leonard Note Added: 0018863
2017-11-12 17:02 Leonard Status new => acknowledged
2017-11-12 17:02 Leonard Resolution open => waiting for zdoom

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