MantisBT - Zandronum | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0003337 | Zandronum | [All Projects] Bug | public | 2017-11-12 15:19 | 2017-11-12 17:02 |
Reporter | Ivan | ||||
Assigned To | |||||
Priority | normal | Severity | minor | Reproducibility | always |
Status | acknowledged | Resolution | waiting for zdoom | ||
Platform | OS | OS Version | |||
Product Version | 3.0 | ||||
Target Version | Fixed in Version | ||||
Summary | 0003337: FastProjectile 3D Floor misprediction | ||||
Description | This is a very interesting bug. There seems to be weird occasions where fast projectiles can clip through the 3d floor and go through them somehow. You'll need this file:'https://www.sendspace.com/file/sol7p5 [^]' and the attached file. | ||||
Steps To Reproduce | - Enable cheats. - Changemap to map12. - Go to the attached platform. - Aim downwards, you need a specific angle. Doesn't really work at 90 degrees sometimes. - Do "Summon FastRocket" until you realize you aren't being pushed back by the explosion anymore. The actor stays long enough that you can spot it spawned below. | ||||
Additional Information | Screenshot:'https://i.imgur.com/8NdbFhe.png [^]' | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | ![]() https://zandronum.com/tracker/file_download.php?file_id=2286&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2017-11-12 15:19 | Ivan | New Issue | |||
2017-11-12 15:19 | Ivan | File Added: fastptest.pk3 | |||
2017-11-12 15:19 | Ivan | Note Added: 0018862 | |||
2017-11-12 17:02 | Leonard | Note Added: 0018863 | |||
2017-11-12 17:02 | Leonard | Status | new => acknowledged | ||
2017-11-12 17:02 | Leonard | Resolution | open => waiting for zdoom |
Notes | |||||
|
|||||
|
|
||||
|
|||||
|
|