MantisBT - Zandronum
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0003337Zandronum[All Projects] Bugpublic2017-11-12 15:192017-11-12 17:02
Ivan 
 
normalminoralways
acknowledgedwaiting for zdoom 
3.0 
 
0003337: FastProjectile 3D Floor misprediction
This is a very interesting bug. There seems to be weird occasions where fast projectiles can clip through the 3d floor and go through them somehow. You'll need this file:'https://www.sendspace.com/file/sol7p5 [^]' and the attached file.
- Enable cheats.
- Changemap to map12.
- Go to the attached platform.
- Aim downwards, you need a specific angle. Doesn't really work at 90 degrees sometimes.
- Do "Summon FastRocket" until you realize you aren't being pushed back by the explosion anymore. The actor stays long enough that you can spot it spawned below.
Screenshot:'https://i.imgur.com/8NdbFhe.png [^]'
No tags attached.
? fastptest.pk3 (350) 2017-11-12 15:19
https://zandronum.com/tracker/file_download.php?file_id=2286&type=bug
Issue History
2017-11-12 15:19IvanNew Issue
2017-11-12 15:19IvanFile Added: fastptest.pk3
2017-11-12 15:19IvanNote Added: 0018862
2017-11-12 17:02LeonardNote Added: 0018863
2017-11-12 17:02LeonardStatusnew => acknowledged
2017-11-12 17:02LeonardResolutionopen => waiting for zdoom

Notes
(0018862)
Ivan   
2017-11-12 15:19   
Only tested online by the way. Not sure if it happens in singleplayer.
(0018863)
Leonard   
2017-11-12 17:02   
This happens in the latest GZDoom, please report it there.