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IDProjectCategoryView StatusDate SubmittedLast Update
0003198Zandronum[All Projects] Bugpublic2017-07-25 20:362019-06-04 21:54
Assigned ToDusk 
PlatformOSWindows 10OS Version
Product Version 
Target VersionFixed in Version 
Summary0003198: Poisondamage doesn't work
DescriptionAs the title of the report states: poisondamage seems to be not applicable when the required flags are added to an actor.
Attached Files? file icon poison.wad [^] (12,716 bytes) 2017-07-26 15:17

- Relationships

-  Notes
User avatar (0018098)
Dusk (developer)
2017-07-26 11:07
edited on: 2017-07-26 11:07

Please post a minimal example wad demonstrating the issue. Also, is this happening in 2.1.2 or 3.0?

User avatar (0018100)
SpoopyMarcarita (reporter)
2017-07-26 15:16 [^]

This happens in 3.0

How you could replicate it with this wad:
1) Go to multiplayer options
2) Start a team deathmatch game
3) Go to team blue and enter in console: "summon poisonpelletcloud"
4) Enter "freeze" in console
5) Switch teams to team red (or spectate and rejoin as team red)
6) Go to the location where you spawned the poisonpelletcloud and enter "freeze" in console
7) Walk into the cloud.

You will see that the green poison effect will trigger but not the damage over time

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- Issue History
Date Modified Username Field Change
2017-07-25 20:36 SpoopyMarcarita New Issue
2017-07-26 11:07 Dusk Note Added: 0018098
2017-07-26 11:07 Dusk Assigned To => Dusk
2017-07-26 11:07 Dusk Status new => feedback
2017-07-26 11:07 Dusk Note Edited: 0018098 View Revisions
2017-07-26 15:16 SpoopyMarcarita Note Added: 0018100
2017-07-26 15:16 SpoopyMarcarita Status feedback => assigned
2017-07-26 15:17 SpoopyMarcarita File Added: poison.wad
2019-06-04 21:54 Dusk Status assigned => new

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