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IDProjectCategoryView StatusDate SubmittedLast Update
0003067Zandronum[All Projects] Bugpublic2017-04-17 07:062017-04-17 07:06
Assigned To 
PlatformOSOS Version
Product Version3.0-beta 
Target VersionFixed in Version 
Summary0003067: Modeldef with a model frame of anything less than 0 crashes game
DescriptionPretty much what the title says. Does not happen in GZDoom v1.8.3 and later.
GZDoom treats it as a null frame and just won't draw the model.
However, as far as I know, some of GZDoom's model code is different from Zandronum's.
Steps To ReproduceLoad up the attached PK3 file in Doom2 in OpenGL and gl_use_models true
Turn towards where the chainsaw sits
It will crash

Alternatively, summon a chainsaw, and/or set gl_use_models false before doing so then set true.
Additional InformationThis only happens with MD2 and DMD files, not MD3
Attached Files? file icon SawCrash.pk3 [^] (16,463 bytes) 2017-04-17 07:06

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- Issue History
Date Modified Username Field Change
2017-04-17 07:06 Dark-Assassin New Issue
2017-04-17 07:06 Dark-Assassin File Added: SawCrash.pk3

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