Anonymous | Login | Signup for a new account | 2025-07-27 08:56 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002920 | Zandronum | [All Projects] Bug | public | 2016-11-13 16:11 | 2018-09-30 21:51 | ||||
Reporter | HexaDoken | ||||||||
Assigned To | Edward-san | ||||||||
Priority | normal | Severity | crash | Reproducibility | sometimes | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002920: Crash under undetermined exact conditions | ||||||||
Description | not sure what exactly is happening here, but I just got a bunch of crashes out of nowhere there was a lot of wads loaded, and I did my best to narrow it down to two 'http://allfearthesentinel.net/download?file=tartaru5.wad [^]' 'http://www.mediafire.com/file/cawkug8jxcz73ak/31337guns_131116.wad [^]' - of my own making I didn't really do much testing because of relative lack of time, but if anybody asks me to do something I'll try my best crashlog attached | ||||||||
Steps To Reproduce | Host server, map TAT06 Shoot the switch in the very front of you until it opens a bunch of rooms to your side, releasing a bunch of imps and a lot of barons Collect weapons and try to fight back Eventually the server will completely crash doesn't seem to be linked to any specific weapon or anything, I'm not 100% sure on this | ||||||||
Attached Files | ![]() | ||||||||
![]() |
|
Edward-san (developer) 2016-11-13 17:47 edited on: 2016-11-13 17:49 |
Some notes: 1)The DummyPlayer is spawned near the start area where Player 7 spot is present (coordinates -384,-1856); 2)The weapon RapidFireRL spawns missiles called MiniMissile2 which deal 0 damage according to their definition; 3)If an actor is hit by a missile dealing 0 damage, P_GiveBody is called. So, the crash happens because of the DummyPlayer being hit by a MiniMissile2 fired by a player. |
Edward-san (developer) 2016-11-13 18:23 edited on: 2016-11-13 18:24 |
The map is bugged, because real Player 7 spawn spot is swapped with its voodoo doll's spot. You can verify this in multiplayer offline mode by adding 7 bots and check the voodoo doll's spot (-576, 1600). Still the crash is not good, but I wonder what's a good fix here. |
Edward-san (developer) 2016-11-13 22:16 |
'https://bitbucket.org/zandronum/zandronum-sandbox/commits/f3298a56519f9deed44c3ba6c85882f5bdb502a6 [^]' |
Torr Samaho (administrator) 2016-11-14 19:54 |
Please separate the new check from the existing checks. DummyPlayer is not a dead thing, so it follows a different logic. In the separate check, you won't need to check "actor->player != NULL" since COOP_GetVoodooDollDummyPlayer never returns NULL. |
Edward-san (developer) 2016-11-14 20:12 |
Done:'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/163/fixed-crash-with-the-voodoo-doll-being-hit/diff [^]' |
Torr Samaho (administrator) 2016-11-14 20:33 |
Thanks! Added. |
Ru5tK1ng (updater) 2017-01-26 05:29 |
Tested with r170122 and I couldn't get the crash to happen even after spamming the RapidFireRL on bots and other players. Seems the fix works without issue. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2016-11-13 16:11 | HexaDoken | New Issue | |
2016-11-13 16:11 | HexaDoken | File Added: CrashReport.zip | |
2016-11-13 17:06 | Edward-san | Assigned To | => Edward-san |
2016-11-13 17:06 | Edward-san | Status | new => assigned |
2016-11-13 17:47 | Edward-san | Note Added: 0016186 | |
2016-11-13 17:49 | Edward-san | Note Edited: 0016186 | View Revisions |
2016-11-13 18:23 | Edward-san | Note Added: 0016188 | |
2016-11-13 18:24 | Edward-san | Note Edited: 0016188 | View Revisions |
2016-11-13 22:16 | Edward-san | Note Added: 0016191 | |
2016-11-13 22:16 | Edward-san | Status | assigned => needs review |
2016-11-14 19:54 | Torr Samaho | Note Added: 0016194 | |
2016-11-14 20:12 | Edward-san | Note Added: 0016195 | |
2016-11-14 20:33 | Torr Samaho | Note Added: 0016196 | |
2016-11-14 20:34 | Torr Samaho | Status | needs review => needs testing |
2016-12-24 22:42 | Dusk | Target Version | => 3.0 |
2017-01-26 05:29 | Ru5tK1ng | Note Added: 0016692 | |
2017-01-26 05:29 | Ru5tK1ng | Status | needs testing => resolved |
2017-01-26 05:29 | Ru5tK1ng | Resolution | open => fixed |
2017-01-26 05:29 | Ru5tK1ng | Fixed in Version | => 3.0 |
2018-09-30 21:51 | Blzut3 | Status | resolved => closed |
Copyright © 2000 - 2025 MantisBT Team |