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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000029 | Zandronum | [All Projects] Suggestion | public | 2010-09-16 07:25 | 2018-09-30 20:49 | ||||
Reporter | TIHan | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | low | Severity | feature | Reproducibility | N/A | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 98c | ||||||||
Target Version | 1.1 | Fixed in Version | 1.1 | ||||||
Summary | 0000029: Noclip for Spectating | ||||||||
Description | I am just curious why spectators don't have the ability to go through walls. This feature is very helpful especially if spectators want to move into a certain area that either takes a while to go under all the doors/platforms or can't go anywhere as they are trapped. Does this seem like a reasonable suggestion? | ||||||||
Attached Files | |||||||||
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Frits (reporter) 2010-09-26 15:28 |
Yeah, this would be real good for coop and survival games. This would finally allow players to go up and down a lift or trough specific doors. |
Edward-san (developer) 2010-09-26 20:33 |
It would be funny to 'escape' from the map and navigating through the 'empty', if it's approved. Or there will be an 'outbound limit' to stop that? |
Mister Nobody (reporter) 2011-02-28 03:02 |
I have been waiting for this feature forever, but was always to lazy to submit a request. Also, it should probably be a sever flag to enable or disable clipping for spectators. |
kgsws (reporter) 2011-03-31 17:48 |
not only noclip, viewheight 0 will also be good |
Mati (reporter) 2011-04-02 16:51 |
If you like mass HOM on software mode... then why not? |
Devon (reporter) 2012-06-14 18:06 |
That's a cracking idea, I don't know why it hasn't been done already. |
Qent (updater) 2012-06-14 20:45 |
Make it toggleable please. I use the spectator cam all the time for testing line passability. |
ZzZombo (reporter) 2012-06-15 00:34 |
I didn't find how one can mark a bug as duplicate so I just leave it here: bug 0000273. |
Dusk (developer) 2012-06-15 10:38 edited on: 2012-06-15 10:50 |
Only developers can mark tickets as duplicates. I marked this as related, though, I'd myself see the other ticket be about cl_spectatormove and this about noclip - that way we'd have one idea per ticket and thus have things better organized. |
katZune (reporter) 2012-08-24 21:15 |
this was with the kgs version and was so useful |
ZzZombo (reporter) 2012-08-25 00:24 |
One question: if a spectator would try to move from one sector to another and they aren't overlapping in Z axis will the move success? In Master of Puppets it's impossible, there are players on monster side that can pass through walls but they stack in such occasions. |
Neewbie (reporter) 2012-08-25 18:43 |
ALSO i would really like to see the fly cheat being able to be disabled because i would like to run the maps when i die (:. And the new noclip2 cheat when zandro come to it |
Torr Samaho (administrator) 2013-01-27 09:52 |
This should allow spectators to use the noclip cheat. Please test if it works as intended. |
Neewbie (reporter) 2013-01-27 13:18 |
Tested it locally in single player and with bots with multiplayer emulation and it worked fine using the noclip command while spectating. No crash or anything. |
Mobius (reporter) 2013-01-31 06:34 |
This was tried in multiplayer with Bluewizard and it works as intended. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | Combinebobnt Devon Qent Sky Driver President People Captain Ventris katZune Neewbie jwaffe Zalewa Mobius |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-09-16 07:25 | TIHan | New Issue | |
2010-09-26 15:28 | Frits | Note Added: 0000184 | |
2010-09-26 20:33 | Edward-san | Note Added: 0000195 | |
2010-09-27 15:14 | Anonymous | Note Added: 0000199 | |
2010-09-27 16:33 | Anonymous | Note Deleted: 0000199 | |
2011-02-28 03:02 | Mister Nobody | Note Added: 0001134 | |
2011-03-31 17:48 | kgsws | Note Added: 0001241 | |
2011-04-02 16:51 | Mati | Note Added: 0001251 | |
2012-06-14 18:06 | Devon | Note Added: 0003772 | |
2012-06-14 20:45 | Qent | Note Added: 0003775 | |
2012-06-15 00:34 | ZzZombo | Note Added: 0003778 | |
2012-06-15 10:38 | Dusk | Note Added: 0003781 | |
2012-06-15 10:38 | Dusk | Relationship added | related to 0000273 |
2012-06-15 10:50 | Dusk | Note Edited: 0003781 | View Revisions |
2012-08-24 21:15 | katZune | Note Added: 0004438 | |
2012-08-25 00:24 | ZzZombo | Note Added: 0004443 | |
2012-08-25 18:43 | Neewbie | Note Added: 0004449 | |
2013-01-27 09:05 | Torr Samaho | Assigned To | => Torr Samaho |
2013-01-27 09:05 | Torr Samaho | Status | new => assigned |
2013-01-27 09:52 | Torr Samaho | Note Added: 0005832 | |
2013-01-27 09:52 | Torr Samaho | Status | assigned => needs testing |
2013-01-27 12:44 | Torr Samaho | Target Version | => 1.1 |
2013-01-27 13:18 | Neewbie | Note Added: 0005839 | |
2013-01-31 06:34 | Mobius | Note Added: 0005889 | |
2013-01-31 11:54 | Dusk | Status | needs testing => resolved |
2013-01-31 11:54 | Dusk | Fixed in Version | => 1.1 |
2013-01-31 11:54 | Dusk | Resolution | open => fixed |
2018-09-30 20:49 | Blzut3 | Status | resolved => closed |
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