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IDProjectCategoryView StatusDate SubmittedLast Update
0002867Zandronum[All Projects] Bugpublic2016-10-07 23:442018-09-30 21:59
Reporterunknownna 
Assigned ToEdward-san 
PriorityimmediateSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version3.0-beta 
Target Version3.0Fixed in Version3.0 
Summary0002867: Players no longer telefrag each other in coop/survival when spawned on same spawn spot after changemap map changes in 3.0
DescriptionThis too I noticed while testing survival in 3.0. Players no longer telefrag each other after changemap map changes in coop/survival when spawned on the same spawn spot. Joining the game from being a spectator still seems to telefrag properly however.
Steps To Reproduce1. zandronum -host -iwad doom2.wad -file playerstartbug.wad
2. zandronum -iwad doom2.wad -file playerstartbug.wad -connect localhost
3. "addbot" in the server console.
4. Join the game.
5. "changemap map01" in the server.

1. zandronum -iwad doom2.wad -file playerstartbug.wad +map map01
2. "addbot" in the console. There's no telefrag.
Attached Files? file icon playerstartbug.wad [^] (761 bytes) 2016-10-08 08:14

- Relationships

-  Notes
User avatar (0015791)
unknownna (updater)
2016-10-08 05:00

This is a showstopper bug for sure.
User avatar (0015792)
Empyre (reporter)
2016-10-08 06:33

Do you mean that players are getting stuck in each other? Ever since it became an option, I have had players walk through each other on my coop server. It also makes it harder for the none-shall-pass griefers.
User avatar (0015793)
unknownna (updater)
2016-10-08 06:56

Yes, they get stuck inside each other and can't move. Though thinking about it a bit more, we have sv_unblockplayers (and it indeed works around the problem) so it's not the end of the world, but it's still very bugged by oldschool standards.

However, bots seem to get confused as well and stand still until nudged out of each other despite being able to move with sv_unblockplayers enabled. Not that it matters, but the bot AI can't handle it either.
User avatar (0015794)
Edward-san (developer)
2016-10-08 07:35

Can you check older beta builds? I tried to fix some issues with telefrags being done too often.
User avatar (0015795)
unknownna (updater)
2016-10-08 07:45

It also happens in the first official beta build, i.e. 3.0-alpha-150819-2351. I can't test this in ZDoom since it doesn't allow for a player count higher than map start count.
User avatar (0015797)
Edward-san (developer)
2016-10-08 07:55

Can you provide a minimal map wad with which it's easy to test the issue?
User avatar (0015799)
unknownna (updater)
2016-10-08 08:14
edited on: 2016-10-08 08:18

Ok.

1. zandronum -host -iwad doom2.wad -file playerstartbug.wad
2. zandronum -iwad doom2.wad -file playerstartbug.wad -connect localhost
3. "addbot" in the server console.
4. Join the game.
5. "changemap map01" in the server.

You can also just load the wad and do it offline as well.

1. zandronum -iwad doom2.wad -file playerstartbug.wad +map map01
2. "addbot" in the console. There's no telefrag.

User avatar (0015807)
Edward-san (developer)
2016-10-08 16:53
edited on: 2016-10-08 17:01

I found out the problem. It was caused by an accidental code removal with this changeset:'https://bitbucket.org/Torr_Samaho/zandronum/commits/4bfb32531fb4 [^]' . Done with'https://bitbucket.org/zandronum/zandronum-sandbox/commits/5f38de240989e02776640ec0c944e083cb4ba447 [^]' .

User avatar (0015828)
Torr Samaho (administrator)
2016-10-09 10:13

I added your patch.
User avatar (0015860)
unknownna (updater)
2016-10-09 19:46

Spawntelefragging now works in coop/survival again.

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- Issue History
Date Modified Username Field Change
2016-10-07 23:44 unknownna New Issue
2016-10-08 05:00 unknownna Note Added: 0015791
2016-10-08 05:00 unknownna Priority urgent => immediate
2016-10-08 06:33 Empyre Note Added: 0015792
2016-10-08 06:56 unknownna Note Added: 0015793
2016-10-08 07:35 Edward-san Note Added: 0015794
2016-10-08 07:45 unknownna Note Added: 0015795
2016-10-08 07:55 Edward-san Note Added: 0015797
2016-10-08 07:55 Edward-san Status new => feedback
2016-10-08 08:14 unknownna Note Added: 0015799
2016-10-08 08:14 unknownna Status feedback => new
2016-10-08 08:14 unknownna File Added: playerstartbug.wad
2016-10-08 08:15 unknownna Steps to Reproduce Updated View Revisions
2016-10-08 08:18 unknownna Note Edited: 0015799 View Revisions
2016-10-08 08:19 unknownna Steps to Reproduce Updated View Revisions
2016-10-08 16:53 Edward-san Note Added: 0015807
2016-10-08 16:53 Edward-san Assigned To => Edward-san
2016-10-08 16:53 Edward-san Status new => assigned
2016-10-08 17:01 Edward-san Note Edited: 0015807 View Revisions
2016-10-08 17:01 Edward-san Status assigned => needs review
2016-10-09 10:13 Torr Samaho Note Added: 0015828
2016-10-09 10:13 Torr Samaho Status needs review => needs testing
2016-10-09 17:55 Torr Samaho Target Version => 3.0
2016-10-09 19:46 unknownna Note Added: 0015860
2016-10-09 21:08 unknownna Status needs testing => resolved
2016-10-09 21:08 unknownna Fixed in Version => 3.0
2016-10-09 21:08 unknownna Resolution open => fixed
2018-09-30 21:59 Blzut3 Status resolved => closed






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