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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002837 | Zandronum | [All Projects] Bug | public | 2016-09-18 08:31 | 2016-09-18 14:13 | ||||
Reporter | Filystea | ||||||||
Assigned To | |||||||||
Priority | low | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | invalid | ||||||
Platform | OS | OS Version | |||||||
Product Version | 3.0-beta | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002837: CLIENTSIDEONLY works also on clients that connect on lan. | ||||||||
Description | If i start server and connect from local network from different computer I will not see actors with this flag. | ||||||||
Steps To Reproduce | make acctor with CLIENTSIDEONLY. See if client connected from local network sees them. Could be: Actor BalX : DoomImpBall replaces DoomImpall { +CLIENTSIDEONLY } | ||||||||
Additional Information | Makes that fag less usable. Linux deb 4.7.0-1-amd64 #1 SMP Debian 4.7.2-1 (2016-08-28) x86_64 GNU/Linux ZandroDev3.0-160519-2047linux-x86_64 | ||||||||
Attached Files | |||||||||
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Filystea (reporter) 2016-09-18 08:39 |
CLIENTSIDEONLY works also on clients that connect on lan. should be: CLIENTSIDEONLY does not work on clients that connect on lan. Than we have DoomImpBall not DoomImpall and flag not feg. lol. |
Dusk (developer) 2016-09-18 09:14 |
This report does not make any sense. You don't use CLIENTSIDEONLY on actors that matter to the gamesim. |
Filystea (reporter) 2016-09-18 09:55 |
What do you mean gamesim? I leave a shadow behind actor, Don't want server to pass it. But on LAN client i get nothing. Like it was a server. |
Ivan (reporter) 2016-09-18 12:02 |
That example you posted implies a damaging projectile (ie. it matters for the gamesim) is now clientsided. That can cause serious problems. Try an example that has no effect on any actors and is just purely visual. |
Dusk (developer) 2016-09-18 14:13 |
Clearly you don't understand how the flag works. It makes the actor not exist on the server. Also, Zandronum never discriminates between LAN and remote connections anyway. This report is pointless. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2016-09-18 08:31 | Filystea | New Issue | |
2016-09-18 08:39 | Filystea | Note Added: 0015654 | |
2016-09-18 09:14 | Dusk | Note Added: 0015655 | |
2016-09-18 09:55 | Filystea | Note Added: 0015656 | |
2016-09-18 12:02 | Ivan | Note Added: 0015657 | |
2016-09-18 14:13 | Dusk | Note Added: 0015658 | |
2016-09-18 14:13 | Dusk | Status | new => closed |
2016-09-18 14:13 | Dusk | Resolution | open => invalid |
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