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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002757 | Zandronum | [All Projects] Bug | public | 2016-06-16 09:04 | 2018-09-30 21:40 | ||||
Reporter | RusselCS | ||||||||
Assigned To | Edward-san | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 2.1 | ||||||||
Target Version | Fixed in Version | 2.2 | |||||||
Summary | 0002757: Dropped White Flag Spawns Underneath 3D floors | ||||||||
Description | This is fairly simple and has weird effects. The White Flag in One Flag CTF spawns underneath all 3D floors when its carrier dies. | ||||||||
Steps To Reproduce | Run the given wad in Zandronum 2.1 and run MAP01 in One Flag CTF. Move underneath the bridge and grab the White Flag. Head to the bridge above and die. The flag will be underneath the bridge. | ||||||||
Attached Files | ![]() | ||||||||
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RusselCS (reporter) 2016-06-16 09:05 |
The Red and Blue flags do not have this issue. They drop from where you were and appear on top of any 3D floors you might be standing on. |
Edward-san (developer) 2016-06-16 12:13 edited on: 2016-06-16 12:28 |
I have an idea of what's going on. [edit] Fixed:'https://bitbucket.org/Torr_Samaho/zandronum-stable/pull-requests/35/fixed-when-a-player-carrying-the-white/diff [^]' . It has the same root cause as ticket 0001455 . |
WaTaKiD (updater) 2016-06-18 03:25 |
this 2.2 build contains the above commit:'https://www.dropbox.com/s/i9che8pkyfec2dr/zandronum-2.2-r160616-1225-b047fbf-windows.zip?dl=0 [^]' |
Edward-san (developer) 2016-06-18 13:54 |
Added in zandronum 2.2 upstream with this changeset:'https://bitbucket.org/Torr_Samaho/zandronum-stable/commits/877db6d82617 [^]' . |
WaTaKiD (updater) 2016-07-02 15:45 edited on: 2016-07-02 17:31 |
added in 3.0 with:'https://bitbucket.org/Torr_Samaho/zandronum/commits/09403f377dac8febf97ae51d744542371e2e769f [^]' |
Ru5tK1ng (updater) 2016-07-02 19:06 |
Tested online with r160702-1232 and the whiteflag did not fall through the 3D floor when dropped. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2016-06-16 09:04 | RusselCS | New Issue | |
2016-06-16 09:04 | RusselCS | File Added: OFCTFBug.wad | |
2016-06-16 09:05 | RusselCS | Note Added: 0015082 | |
2016-06-16 12:13 | Edward-san | Note Added: 0015084 | |
2016-06-16 12:13 | Edward-san | Assigned To | => Edward-san |
2016-06-16 12:13 | Edward-san | Status | new => assigned |
2016-06-16 12:22 | Edward-san | Relationship added | related to 0001455 |
2016-06-16 12:28 | Edward-san | Note Edited: 0015084 | View Revisions |
2016-06-16 12:28 | Edward-san | Status | assigned => needs review |
2016-06-18 03:25 | WaTaKiD | Note Added: 0015090 | |
2016-06-18 13:54 | Edward-san | Note Added: 0015094 | |
2016-06-18 13:54 | Edward-san | Status | needs review => needs testing |
2016-07-02 15:45 | WaTaKiD | Note Added: 0015179 | |
2016-07-02 17:31 | Edward-san | Note Edited: 0015179 | View Revisions |
2016-07-02 19:06 | Ru5tK1ng | Note Added: 0015193 | |
2016-07-02 19:26 | Dusk | Status | needs testing => resolved |
2016-07-02 19:26 | Dusk | Fixed in Version | => 2.2 |
2016-07-02 19:26 | Dusk | Resolution | open => fixed |
2018-09-30 21:40 | Blzut3 | Status | resolved => closed |
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