MantisBT - Zandronum
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0002757Zandronum[All Projects] Bugpublic2016-06-16 09:042018-09-30 21:40
RusselCS 
Edward-san 
normalmajoralways
closedfixed 
2.1 
2.2 
0002757: Dropped White Flag Spawns Underneath 3D floors
This is fairly simple and has weird effects. The White Flag in One Flag CTF spawns underneath all 3D floors when its carrier dies.
Run the given wad in Zandronum 2.1 and run MAP01 in One Flag CTF.
Move underneath the bridge and grab the White Flag.
Head to the bridge above and die.
The flag will be underneath the bridge.
No tags attached.
related to 0001455closed Torr Samaho Flags now always fall through bridges regardless of the compatflag 
? OFCTFBug.wad (9,566) 2016-06-16 09:04
/tracker/file_download.php?file_id=1830&type=bug
Issue History
2016-06-16 09:04RusselCSNew Issue
2016-06-16 09:04RusselCSFile Added: OFCTFBug.wad
2016-06-16 09:05RusselCSNote Added: 0015082
2016-06-16 12:13Edward-sanNote Added: 0015084
2016-06-16 12:13Edward-sanAssigned To => Edward-san
2016-06-16 12:13Edward-sanStatusnew => assigned
2016-06-16 12:22Edward-sanRelationship addedrelated to 0001455
2016-06-16 12:28Edward-sanNote Edited: 0015084bug_revision_view_page.php?bugnote_id=15084#r9151
2016-06-16 12:28Edward-sanStatusassigned => needs review
2016-06-18 03:25WaTaKiDNote Added: 0015090
2016-06-18 13:54Edward-sanNote Added: 0015094
2016-06-18 13:54Edward-sanStatusneeds review => needs testing
2016-07-02 15:45WaTaKiDNote Added: 0015179
2016-07-02 17:31Edward-sanNote Edited: 0015179bug_revision_view_page.php?bugnote_id=15179#r9203
2016-07-02 19:06Ru5tK1ngNote Added: 0015193
2016-07-02 19:26DuskStatusneeds testing => resolved
2016-07-02 19:26DuskFixed in Version => 2.2
2016-07-02 19:26DuskResolutionopen => fixed
2018-09-30 21:40Blzut3Statusresolved => closed

Notes
(0015082)
RusselCS   
2016-06-16 09:05   
The Red and Blue flags do not have this issue. They drop from where you were and appear on top of any 3D floors you might be standing on.
(0015084)
Edward-san   
2016-06-16 12:13   
(edited on: 2016-06-16 12:28)
I have an idea of what's going on.

[edit] Fixed:'https://bitbucket.org/Torr_Samaho/zandronum-stable/pull-requests/35/fixed-when-a-player-carrying-the-white/diff [^]' . It has the same root cause as ticket 0001455 .

(0015090)
WaTaKiD   
2016-06-18 03:25   
this 2.2 build contains the above commit:'https://www.dropbox.com/s/i9che8pkyfec2dr/zandronum-2.2-r160616-1225-b047fbf-windows.zip?dl=0 [^]'
(0015094)
Edward-san   
2016-06-18 13:54   
Added in zandronum 2.2 upstream with this changeset:'https://bitbucket.org/Torr_Samaho/zandronum-stable/commits/877db6d82617 [^]' .
(0015179)
WaTaKiD   
2016-07-02 15:45   
(edited on: 2016-07-02 17:31)
added in 3.0 with:'https://bitbucket.org/Torr_Samaho/zandronum/commits/09403f377dac8febf97ae51d744542371e2e769f [^]'

(0015193)
Ru5tK1ng   
2016-07-02 19:06   
Tested online with r160702-1232 and the whiteflag did not fall through the 3D floor when dropped.