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IDProjectCategoryView StatusDate SubmittedLast Update
0002693Zandronum[All Projects] Suggestionpublic2016-04-02 16:182016-04-02 18:51
Reportercapodecima 
Assigned To 
PriorityimmediateSeverityfeatureReproducibilityhave not tried
StatusclosedResolutiondenied 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version 
Target VersionFixed in Version 
Summary0002693: Players stop move when they miss packets
DescriptionYup good for competitive gaming, when guy miss packet he stop moving for 3 secs.
Attached Files

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-  Notes
(0014642)
capodecima (viewer)
2016-04-02 16:19

Plox add to ZAN 3.0 if possible. Thx
User avatar (0014646)
Dusk (developer)
2016-04-02 18:48
edited on: 2016-04-02 18:51

You say players stop moving when they lag, and you'd have this added into 3.0? This has been this way forever. In case you didn't notice.

Or do you mean you'd rather have the player run into a wall, off a ledge or into lava instead?


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This issue is already marked as resolved.
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Supporters: capodecima
Opponents: DrinkyBird Dark-Assassin

- Issue History
Date Modified Username Field Change
2016-04-02 16:18 capodecima New Issue
2016-04-02 16:19 capodecima Note Added: 0014642
2016-04-02 18:48 Dusk Note Added: 0014646
2016-04-02 18:48 Dusk Status new => resolved
2016-04-02 18:48 Dusk Resolution open => denied
2016-04-02 18:48 Dusk Assigned To => Dusk
2016-04-02 18:48 Dusk Assigned To Dusk =>
2016-04-02 18:48 Dusk Status resolved => closed
2016-04-02 18:51 Dusk Note Edited: 0014646 View Revisions






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