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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002690 | Zandronum | [All Projects] Suggestion | public | 2016-03-30 19:58 | 2018-09-30 22:05 | ||||
Reporter | Tiger | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | low | Severity | tweak | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Desktop (x86_64) | OS | Windows | OS Version | 6.3 | ||||
Product Version | 3.0-beta | ||||||||
Target Version | Fixed in Version | 3.0 | |||||||
Summary | 0002690: [Backport Request] Camera Texture Fix | ||||||||
Description | Some of the two sided camera textures will simply not render at all. Using the demonstration PWAD provided below, there exists some camera textures that outlines this bug. I will also provide images on this ticket as well. I have originally reported this bug to Graf Zahl at DRDTeam ['http://forum.drdteam.org/viewtopic.php?p=58017#p58017 [^]' ], this fix never made it to GZDoom 2.1, however. Could it be possible that this can make it into Zandronum 3.0, as this issue also exists in Zandronum? I think this is the fix (NOTE: I AM NOT SURE OF ANY DEPENDENCIES THAT THIS MAY REQUIRE!):'https://github.com/coelckers/gzdoom/commit/141065c3d5e8ffb237a5823766ace7621adae723 [^]' Demonstration PWAD Coordinates of bug: [21, 2360, ~ 41) Demonstration PWAD:'https://www.doomworld.com/idgames/levels/doom2/deathmatch/Ports/a-c/amisery [^]' | ||||||||
Attached Files | GZDoom 2.0.png [^] (720,482 bytes) 2016-03-30 19:58 GZDoom 2.2pre.png [^] (765,180 bytes) 2016-03-30 19:59 | ||||||||
Notes | |
(0014654) Torr Samaho (administrator) 2016-04-03 12:16 |
I transplanted the fix you linked to 3.0. |
(0014664) Tiger (reporter) 2016-04-03 17:02 |
Amazing! Thank you! |
(0014675) Tiger (reporter) 2016-04-07 03:20 |
Using build 3.0-alpha @ 160403-1900 - Commit 96e0e5e40e46, (credit to WaTaKiD), this seems to be working just fine for me. Thank you for adding this! :) |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-03-30 19:58 | Tiger | New Issue | |
2016-03-30 19:58 | Tiger | File Added: GZDoom 2.0.png | |
2016-03-30 19:59 | Tiger | File Added: GZDoom 2.2pre.png | |
2016-03-30 20:04 | Tiger | Note Added: 0014621 | |
2016-03-30 20:10 | Dusk | Description Updated | View Revisions |
2016-03-30 20:11 | Dusk | Note Deleted: 0014621 | |
2016-04-03 12:16 | Torr Samaho | Note Added: 0014654 | |
2016-04-03 12:16 | Torr Samaho | Assigned To | => Torr Samaho |
2016-04-03 12:16 | Torr Samaho | Status | new => needs testing |
2016-04-03 17:02 | Tiger | Note Added: 0014664 | |
2016-04-07 03:20 | Tiger | Note Added: 0014675 | |
2016-04-08 19:12 | Dusk | Status | needs testing => resolved |
2016-04-08 19:12 | Dusk | Fixed in Version | => 3.0 |
2016-04-08 19:12 | Dusk | Resolution | open => fixed |
2018-09-30 22:05 | Blzut3 | Status | resolved => closed |
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