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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002626 | Zandronum | [All Projects] Bug | public | 2016-02-10 09:07 | 2016-02-11 07:11 | ||||||||
Reporter | throwaway | ||||||||||||
Assigned To | Torr Samaho | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | N/A | ||||||||
Status | assigned | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002626: Implement uncapped framerate sutter fix for OpenGL | ||||||||||||
Description | 'http://forum.zdoom.org/viewtopic.php?f=2&t=46685 [^]' The stutter is unbearable. Not much to say about this that isn't included in the forum post. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0014406) throwaway (reporter) 2016-02-10 09:41 edited on: 2016-02-10 10:55 |
Actually, the patch linked there doesn't work. I fixed it. 'https://gist.github.com/anonymous/c5b3e71bf77b5e4f25ab [^]' Testing this patch - it seems to produce the desired effect. The only thing I can see causing complications is future merges affecting src/sdl/i_system.cpp. edit: I assume this doesn't occur on Windows, due to not using SDL. edit 2: The above patch only works on the zandronum-stable repo - which doesn't need the patch anyway, as the stuttering was introduced in GZDoom's renderer around the time of ZDoom 2.7 if I remember correctly. I'm currently working on making the patch compatible with the zandronum repo. Really shouldn't be hard. edit 3: The below patch works in the current zandronum repo, and produces the desired results (removing the stutter). 'https://gist.github.com/anonymous/86f8d963dad4fb213a44 [^]' (95% of the time spent adapting it was dealing with FMod) |
(0014408) Dusk (developer) 2016-02-10 12:45 edited on: 2016-02-10 12:46 |
The patch seems identical to me, aside from the context. Does this mean we could just transplant'https://bitbucket.org/Torr_Samaho/zandronum-zdoom-sync/commits/af5f4056846562ae1111b5f1b2764755d22e2f66 [^]' to fix this? |
(0014416) throwaway (reporter) 2016-02-10 19:39 |
Yeah, that should work. It's what I changed, and the stuttering disappeared. |
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Supporters: | FascistCat |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-02-10 09:07 | throwaway | New Issue | |
2016-02-10 09:41 | throwaway | Note Added: 0014406 | |
2016-02-10 09:42 | throwaway | Note Edited: 0014406 | View Revisions |
2016-02-10 09:46 | throwaway | Note Edited: 0014406 | View Revisions |
2016-02-10 10:05 | throwaway | Note Edited: 0014406 | View Revisions |
2016-02-10 10:47 | throwaway | Note Edited: 0014406 | View Revisions |
2016-02-10 10:55 | throwaway | Note Edited: 0014406 | View Revisions |
2016-02-10 12:45 | Dusk | Note Added: 0014408 | |
2016-02-10 12:46 | Dusk | Note Edited: 0014408 | View Revisions |
2016-02-10 12:46 | Dusk | Severity | feature => minor |
2016-02-10 12:46 | Dusk | Category | Suggestion => Bug |
2016-02-10 19:39 | throwaway | Note Added: 0014416 | |
2016-02-11 07:11 | Dusk | Assigned To | => Torr Samaho |
2016-02-11 07:11 | Dusk | Status | new => assigned |
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