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IDProjectCategoryView StatusDate SubmittedLast Update
0002615Zandronum[All Projects] Bugpublic2016-02-04 01:202018-09-30 22:10
Reporterjewellds 
Assigned ToDusk 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version3.0-beta 
Target Version3.0Fixed in Version3.0 
Summary0002615: "con_scaletext" causes giant text and HUD.
DescriptionIf "con_scaletext" is enabled, the fullscreen HUD and messages become gigantic, obscuring most of the screen.
Steps To ReproduceIn the config, set "con_scaletext" to true or in the game go to Options > HUD Options > Message Options and set "Scale text in high res" to ON.

The Fullscreen HUD, and any onscreen messages should now fill the screen.
Additional InformationAs of writing, I have reproduced this bug on the latest official alpha build (160131-2023) which I ran on Windows XP, as well as 160202-1932, which I built myself on Linux. It also happens in every screen resolution I tested, in both Software and OpenGL. The bug will happen regardless of the setting of "con_scaletext_usescreenratio".
Attached Filespng file icon Screenshot_Doom_20160203_224430.png [^] (133,506 bytes) 2016-02-04 01:20

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-  Notes
User avatar (0014306)
Dusk (developer)
2016-02-04 01:42
edited on: 2016-02-04 01:43

What are your con_virtualwidth and con_virtualheight set to? The screenshot suggests that they're very small. You can set them in the "text scaling" submenu.

In fact I didn't realize that the "Scale text in high res" option existed. It appears to be a duplicate of the "enable text scaling" option in the "text scaling" submenu.

User avatar (0014307)
jewellds (reporter)
2016-02-04 02:01
edited on: 2016-02-04 02:02

You're right, the con_virtualwidth and con_virtualeheight were both set to 32, and changing it fixed the problem.

I deleted my config and started again, and it turns out that 32x32 are the default values for a new config, which is far too small.

As for "Scale text in high res", it seems to be a more recent addition to Zdoom as it doesn't exist in Zandronum before the 3.0 alpha.

User avatar (0014308)
Dusk (developer)
2016-02-04 02:08

These defaults have been present since forever. You can, for instance, Zandronum 2.1.2 with a clean INI and notice that the HUD scaling still defaults to 32x32 which causes the text to be ridiculously large when text scaling is enabled. I think 320x200 would make a better default.
User avatar (0014319)
Dusk (developer)
2016-02-05 11:31

'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/58 [^]'

Changed the default to 640x480.
User avatar (0014330)
jewellds (reporter)
2016-02-06 04:57

Just tested this by building with the pull request change and wiping my old config. New defaults are a massive improvement!
User avatar (0014336)
cobalt (updater)
2016-02-06 10:46

Issue addressed by commit 8120df9e279d: con_virtualwidth and con_virtualheight now default to 640 and 480, respectively, addresses 2615.
Committed by Teemu Piippo [Dusk] on Wednesday 31 December 1969 23:59:57

Changes in files:

 docs/zandronum-history.txt | 1 +
 src/c_console.cpp | 4 ++--
 2 files changed, 3 insertions(+), 2 deletions(-)

User avatar (0014527)
Ru5tK1ng (updater)
2016-03-01 21:45

I tested this as well and didn't see any issues.

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- Issue History
Date Modified Username Field Change
2016-02-04 01:20 jewellds New Issue
2016-02-04 01:20 jewellds File Added: Screenshot_Doom_20160203_224430.png
2016-02-04 01:42 Dusk Note Added: 0014306
2016-02-04 01:42 Dusk Status new => feedback
2016-02-04 01:43 Dusk Note Edited: 0014306 View Revisions
2016-02-04 01:43 Dusk Note Edited: 0014306 View Revisions
2016-02-04 01:43 Dusk Note Edited: 0014306 View Revisions
2016-02-04 02:01 jewellds Note Added: 0014307
2016-02-04 02:01 jewellds Status feedback => new
2016-02-04 02:02 jewellds Note Edited: 0014307 View Revisions
2016-02-04 02:08 Dusk Note Added: 0014308
2016-02-05 11:31 Dusk Note Added: 0014319
2016-02-05 11:31 Dusk Assigned To => Dusk
2016-02-05 11:31 Dusk Status new => needs review
2016-02-06 04:57 jewellds Note Added: 0014330
2016-02-06 10:46 cobalt Status needs review => needs testing
2016-02-06 10:46 cobalt Target Version => 3.0
2016-02-06 10:46 cobalt Steps to Reproduce Updated View Revisions
2016-02-06 10:46 cobalt Note Added: 0014336
2016-03-01 21:45 Ru5tK1ng Note Added: 0014527
2016-03-01 21:46 Ru5tK1ng Status needs testing => resolved
2016-03-01 21:46 Ru5tK1ng Resolution open => fixed
2016-03-01 21:46 Ru5tK1ng Fixed in Version => 3.0
2016-03-01 21:46 Ru5tK1ng Steps to Reproduce Updated View Revisions
2018-09-30 22:10 Blzut3 Status resolved => closed






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