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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002615 | Zandronum | [All Projects] Bug | public | 2016-02-04 01:20 | 2018-09-30 22:10 | ||||
Reporter | jewellds | ||||||||
Assigned To | Dusk | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0002615: "con_scaletext" causes giant text and HUD. | ||||||||
Description | If "con_scaletext" is enabled, the fullscreen HUD and messages become gigantic, obscuring most of the screen. | ||||||||
Steps To Reproduce | In the config, set "con_scaletext" to true or in the game go to Options > HUD Options > Message Options and set "Scale text in high res" to ON. The Fullscreen HUD, and any onscreen messages should now fill the screen. | ||||||||
Additional Information | As of writing, I have reproduced this bug on the latest official alpha build (160131-2023) which I ran on Windows XP, as well as 160202-1932, which I built myself on Linux. It also happens in every screen resolution I tested, in both Software and OpenGL. The bug will happen regardless of the setting of "con_scaletext_usescreenratio". | ||||||||
Attached Files | Screenshot_Doom_20160203_224430.png [^] (133,506 bytes) 2016-02-04 01:20
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Notes | |
(0014306) Dusk (developer) 2016-02-04 01:42 edited on: 2016-02-04 01:43 |
What are your con_virtualwidth and con_virtualheight set to? The screenshot suggests that they're very small. You can set them in the "text scaling" submenu. In fact I didn't realize that the "Scale text in high res" option existed. It appears to be a duplicate of the "enable text scaling" option in the "text scaling" submenu. |
(0014307) jewellds (reporter) 2016-02-04 02:01 edited on: 2016-02-04 02:02 |
You're right, the con_virtualwidth and con_virtualeheight were both set to 32, and changing it fixed the problem. I deleted my config and started again, and it turns out that 32x32 are the default values for a new config, which is far too small. As for "Scale text in high res", it seems to be a more recent addition to Zdoom as it doesn't exist in Zandronum before the 3.0 alpha. |
(0014308) Dusk (developer) 2016-02-04 02:08 |
These defaults have been present since forever. You can, for instance, Zandronum 2.1.2 with a clean INI and notice that the HUD scaling still defaults to 32x32 which causes the text to be ridiculously large when text scaling is enabled. I think 320x200 would make a better default. |
(0014319) Dusk (developer) 2016-02-05 11:31 |
'https://bitbucket.org/Torr_Samaho/zandronum/pull-requests/58 [^]' Changed the default to 640x480. |
(0014330) jewellds (reporter) 2016-02-06 04:57 |
Just tested this by building with the pull request change and wiping my old config. New defaults are a massive improvement! |
(0014336) cobalt (updater) 2016-02-06 10:46 |
Issue addressed by commit 8120df9e279d: con_virtualwidth and con_virtualheight now default to 640 and 480, respectively, addresses 2615. Committed by Teemu Piippo [Dusk] on Wednesday 31 December 1969 23:59:57 Changes in files:
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(0014527) Ru5tK1ng (updater) 2016-03-01 21:45 |
I tested this as well and didn't see any issues. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-02-04 01:20 | jewellds | New Issue | |
2016-02-04 01:20 | jewellds | File Added: Screenshot_Doom_20160203_224430.png | |
2016-02-04 01:42 | Dusk | Note Added: 0014306 | |
2016-02-04 01:42 | Dusk | Status | new => feedback |
2016-02-04 01:43 | Dusk | Note Edited: 0014306 | View Revisions |
2016-02-04 01:43 | Dusk | Note Edited: 0014306 | View Revisions |
2016-02-04 01:43 | Dusk | Note Edited: 0014306 | View Revisions |
2016-02-04 02:01 | jewellds | Note Added: 0014307 | |
2016-02-04 02:01 | jewellds | Status | feedback => new |
2016-02-04 02:02 | jewellds | Note Edited: 0014307 | View Revisions |
2016-02-04 02:08 | Dusk | Note Added: 0014308 | |
2016-02-05 11:31 | Dusk | Note Added: 0014319 | |
2016-02-05 11:31 | Dusk | Assigned To | => Dusk |
2016-02-05 11:31 | Dusk | Status | new => needs review |
2016-02-06 04:57 | jewellds | Note Added: 0014330 | |
2016-02-06 10:46 | cobalt | Status | needs review => needs testing |
2016-02-06 10:46 | cobalt | Target Version | => 3.0 |
2016-02-06 10:46 | cobalt | Steps to Reproduce Updated | View Revisions |
2016-02-06 10:46 | cobalt | Note Added: 0014336 | |
2016-03-01 21:45 | Ru5tK1ng | Note Added: 0014527 | |
2016-03-01 21:46 | Ru5tK1ng | Status | needs testing => resolved |
2016-03-01 21:46 | Ru5tK1ng | Resolution | open => fixed |
2016-03-01 21:46 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-03-01 21:46 | Ru5tK1ng | Steps to Reproduce Updated | View Revisions |
2018-09-30 22:10 | Blzut3 | Status | resolved => closed |
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