MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002615 | Zandronum | [All Projects] Bug | public | 2016-02-04 01:20 | 2018-09-30 22:10 |
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Reporter | jewellds | |
Assigned To | Dusk | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | 3.0 | Fixed in Version | 3.0 | |
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Summary | 0002615: "con_scaletext" causes giant text and HUD. |
Description | If "con_scaletext" is enabled, the fullscreen HUD and messages become gigantic, obscuring most of the screen. |
Steps To Reproduce | In the config, set "con_scaletext" to true or in the game go to Options > HUD Options > Message Options and set "Scale text in high res" to ON.
The Fullscreen HUD, and any onscreen messages should now fill the screen. |
Additional Information | As of writing, I have reproduced this bug on the latest official alpha build (160131-2023) which I ran on Windows XP, as well as 160202-1932, which I built myself on Linux. It also happens in every screen resolution I tested, in both Software and OpenGL. The bug will happen regardless of the setting of "con_scaletext_usescreenratio". |
Tags | No tags attached. |
Relationships | |
Attached Files | Screenshot_Doom_20160203_224430.png (133,506) 2016-02-04 01:20 /tracker/file_download.php?file_id=1725&type=bug

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Issue History |
Date Modified | Username | Field | Change |
2016-02-04 01:20 | jewellds | New Issue | |
2016-02-04 01:20 | jewellds | File Added: Screenshot_Doom_20160203_224430.png | |
2016-02-04 01:42 | Dusk | Note Added: 0014306 | |
2016-02-04 01:42 | Dusk | Status | new => feedback |
2016-02-04 01:43 | Dusk | Note Edited: 0014306 | bug_revision_view_page.php?bugnote_id=14306#r8634 |
2016-02-04 01:43 | Dusk | Note Edited: 0014306 | bug_revision_view_page.php?bugnote_id=14306#r8635 |
2016-02-04 01:43 | Dusk | Note Edited: 0014306 | bug_revision_view_page.php?bugnote_id=14306#r8636 |
2016-02-04 02:01 | jewellds | Note Added: 0014307 | |
2016-02-04 02:01 | jewellds | Status | feedback => new |
2016-02-04 02:02 | jewellds | Note Edited: 0014307 | bug_revision_view_page.php?bugnote_id=14307#r8638 |
2016-02-04 02:08 | Dusk | Note Added: 0014308 | |
2016-02-05 11:31 | Dusk | Note Added: 0014319 | |
2016-02-05 11:31 | Dusk | Assigned To | => Dusk |
2016-02-05 11:31 | Dusk | Status | new => needs review |
2016-02-06 04:57 | jewellds | Note Added: 0014330 | |
2016-02-06 10:46 | cobalt | Status | needs review => needs testing |
2016-02-06 10:46 | cobalt | Target Version | => 3.0 |
2016-02-06 10:46 | cobalt | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=8653#r8653 |
2016-02-06 10:46 | cobalt | Note Added: 0014336 | |
2016-03-01 21:45 | Ru5tK1ng | Note Added: 0014527 | |
2016-03-01 21:46 | Ru5tK1ng | Status | needs testing => resolved |
2016-03-01 21:46 | Ru5tK1ng | Resolution | open => fixed |
2016-03-01 21:46 | Ru5tK1ng | Fixed in Version | => 3.0 |
2016-03-01 21:46 | Ru5tK1ng | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=8794#r8794 |
2018-09-30 22:10 | Blzut3 | Status | resolved => closed |
Notes |
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(0014306)
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Dusk
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2016-02-04 01:42
(edited on: 2016-02-04 01:43) |
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What are your con_virtualwidth and con_virtualheight set to? The screenshot suggests that they're very small. You can set them in the "text scaling" submenu.
In fact I didn't realize that the "Scale text in high res" option existed. It appears to be a duplicate of the "enable text scaling" option in the "text scaling" submenu.
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(0014307)
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jewellds
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2016-02-04 02:01
(edited on: 2016-02-04 02:02) |
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You're right, the con_virtualwidth and con_virtualeheight were both set to 32, and changing it fixed the problem.
I deleted my config and started again, and it turns out that 32x32 are the default values for a new config, which is far too small.
As for "Scale text in high res", it seems to be a more recent addition to Zdoom as it doesn't exist in Zandronum before the 3.0 alpha.
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(0014308)
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Dusk
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2016-02-04 02:08
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These defaults have been present since forever. You can, for instance, Zandronum 2.1.2 with a clean INI and notice that the HUD scaling still defaults to 32x32 which causes the text to be ridiculously large when text scaling is enabled. I think 320x200 would make a better default. |
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(0014319)
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Dusk
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2016-02-05 11:31
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Just tested this by building with the pull request change and wiping my old config. New defaults are a massive improvement! |
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(0014336)
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cobalt
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2016-02-06 10:46
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I tested this as well and didn't see any issues. |
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